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Outpost 2 Add On Missions / Re: Colony Builder - Starship, Flipped!
« Last post by Earthquake on May 12, 2025, 03:00:25 AM »I can also confirm that all 3 missions are working fine and Ai bases are spawning correct now.
Regarding the new Mission. Plymouth Starship 1 as Eden. Yes the Player is Eden. But the enemy did not change. I played it on "normal difficulty" and the Ai send vehicles with Eden-weapons at me. Laser, Railgun, acidcloud etc. No Plymouth-weapons on them. The only change is that player and ai are now a different colour (Eden is usually blue).
And what is the surprise supposed to be. I did not noticed any extra stuff happening in the entire run. Did you ad that the blight approches at some point of the mission?
The blight comes in on "Plymouth Starship 2" anymay. I think it comes at "Mark 2000" and covers the map slowly in purple. I am normaly done with the missions around "Mark 1500", but there is a youtube-video showing that the blight approches at some point.
So basicly Plymouth starship 1 is another "Eden-civilwar", just with the player start in the middle of the map and Ai has no Base.
Still thanks for the update. I appreciate the new content that you provided.
Regarding the new Mission. Plymouth Starship 1 as Eden. Yes the Player is Eden. But the enemy did not change. I played it on "normal difficulty" and the Ai send vehicles with Eden-weapons at me. Laser, Railgun, acidcloud etc. No Plymouth-weapons on them. The only change is that player and ai are now a different colour (Eden is usually blue).
And what is the surprise supposed to be. I did not noticed any extra stuff happening in the entire run. Did you ad that the blight approches at some point of the mission?
The blight comes in on "Plymouth Starship 2" anymay. I think it comes at "Mark 2000" and covers the map slowly in purple. I am normaly done with the missions around "Mark 1500", but there is a youtube-video showing that the blight approches at some point.
So basicly Plymouth starship 1 is another "Eden-civilwar", just with the player start in the middle of the map and Ai has no Base.
Still thanks for the update. I appreciate the new content that you provided.

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