Recent Posts

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Can confirm this map does not load in the default 1.4.1 package. Thx for the workaround Arklon. Will need fixing for 1.4.2.

Also I assume we don't have the source code for the mission?
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Outpost 2 Add On Missions / Re: The Exiles (Co-op Campaign)
« Last post by Leviathan on June 26, 2025, 11:12:58 AM »
Four of us played through these. Great missions, lots of fun.

Already gave you some feedback on Discord. Not much improvement needs to be done really. Main thing is to just make people aware of them and a single player version (adjusted for one player) would be great.

Some screenshots:
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Outpost 1 & Outpost General / Re: Outpost 3 or remake/reboot ?
« Last post by Leviathan on June 21, 2025, 10:34:46 PM »
Remakes of old games can be really good, but yes can also lose the magic of an original classic.

I think its hard to compare Outpost 1 and Outpost 2 as being the same, they are totally different games really. One is turned based builder and one is a real-time game with city builder, survival and combat elements.

I hope you have given OutpostHD a try if you enjoyed Outpost 1, its coming along nicely. It is building on what Outpost 1 had and greatly improving on it along with fixing its various bugs.

I strongly suggest you give Outpost 2: Divided Destiny another go, who knows after years you may look at it with fresh eyes and really enjoy it. Its great to play as just a city builder type game.
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Outpost 2 Divided Destiny / Re: Birds of Prey fan site for Outpost 2
« Last post by Archnorius on June 20, 2025, 04:00:25 PM »
Website no longer functional
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Outpost 2 Divided Destiny / Re: Birds of Prey fan site for Outpost 2
« Last post by Leviathan on May 29, 2025, 02:50:54 PM »
Strange how that website is still online on Tripod when so many others are not. Thank god for the Wayback Machine. I personally love all of the Outpost 2 history.
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Outpost 2 Divided Destiny / Re: Old Timers?
« Last post by Leviathan on May 27, 2025, 11:17:17 AM »
Thanks to all who joined on Sunday for some games, it was fun!

Hopefully get some more games going on Sunday's. All are welcome, we are not just playing competitive style games.
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Outpost 2 Add On Missions / Re: Colony Builder - Starship, Flipped!
« Last post by Earthquake on May 24, 2025, 06:12:46 PM »
Alright. I played Plymouth-Starship 1 ( as Eden ) on hard mode again. I can confirm now that the surprise is working. I just did not play it long enough on my previous try. Happens around the Mark 2000 the first time. Nice that you are able to pull something like that of. Are you sure it only happen on hard difficulty? I understand why not on easy mode, but on normal the surprise could also be a thing. If you play Eden-Starship the Ai will also do that on normal and on hard difficulty as long as you let the Ai build the base on the far right. It just takes long until the enemy is ready to do it.
To bad the surprise is not a big problem since it is out of sync with the actual attack. The enemy just spawned and was still gathering by time the surprise was dealt with.
I also tryed something else with this run. Since the Ai does not come with Microwaves i had the idea why not surround my base with walls? Like close myself in. Microwaves are the only Weapon that Plymouth uses in order to shoot a wall if it is in their way. I still had access to 2 common ore beacons and i used the magma-vent north of my base for rare ore mining. It worked like a charm. Was kinda funny to see the Plymouth-vehicles standing in front of my wall doing nothing. It appears that if an enemy vehicle is on the map for too long then it destruct itself. That was the only thing i had to be aware of because selfdestruct does damage to walls, so i fixed my walls when there was no enemys on the map. The wall did buy me more time to get better Weapons. And when i was finally at the point i could launch the final Starship-part in space to finish, i made a save and waited until the surprise came. And waited a bit longer to see if the surprise comes again. Well like 400 Marks later it happen a second time. I am usually done with Starship-missions by the Mark 1500 given or taken.
Oh and the enemy does bring supernovas eventually. I probably did not noticed on my previous run. Just no Microwaves ( and no Sticky-foams but that weapon is annoying anyway ).
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Outpost 2 Divided Destiny / Re: Old Timers?
« Last post by Outpostfan2024 on May 23, 2025, 08:11:27 PM »
Any particular time?  I am EST.
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Outpost 1 & Outpost General / Re: Has anyone played Alien Legacy?
« Last post by Oldtimer6360 on May 22, 2025, 01:22:14 PM »
One last thing: this game can easily take 2 or 3 days to play, especially if you are new. I can complete the entire game within 12 hours or so, but only because I know it like the back of my hand. It is a very long game.
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