All I said was if Intel made a Pentium 3 chip that was clocked at 2Ghz that it would be faster.
So what about the pentium 4 different architecture, bigger cache, added alghoritms like sse3 & hyperthreading, 0,13 - 0,09 micron allowing a higher fsb, longer pipelines, better prefetching alghoritms ?
Do you think that a multi-million dollar project would care how much it costs to make their own software? Games like Final Fantasy XI took years to make and lots of money.
Ofcourse they make their own ingame engine or atleast most of the times. The CGI scenes in it however is as usual either made by 3dsmax maya or lightwave, you simply dont "make" such a software.
It's like Havok, all big games use it and do you know why. Because they are good at what they do and making their own physics engine that works as good as Havok would take longer then the game itself. Example, HalfLife 2.
They always use those big tools for cgi scenes, 3dsmax alone has been part of
- Cinderella Story, - Scooby-Doo 2: Monsters Unleashed- The Last Samurai- Elf- Freddy vs. Jason- The Italian Job- The Matrix Reloaded- The League of Extraordinary Gentlemen- Renart, the Fox- Catch Me If You Can- X2: X-Men United- The Core- Final Destination II- Coronado- Equilibrium- Star Trek Nemesis- The Ring- Reign of Fire- Ecks vs Sever- Undisputed- Panic Room- Quo Vadis- Check Into Disaster- The Imposter- Murder By Numbers- Tristan & Iseut- Kaena The Prophecy- Minority Report- Lewis and Clark- The Majestic- Jay and Silent Bob Strike Back- AntiTrust- Jeepers Creepers- Swordfish- Driven- Tomb Raider- Cats & Dogs- Dr. Dolittle II- The Mummy Return- Dr. T and the Women- Battlefield Earth- X-Men- Soul Keeper- Mission Impossible II- For The Cause- South Park: Bigger, Longer & Uncut- The Green Mile- Inspector Gadget- The Insider- October Sky- Armageddon- Deep Rising- I’ll Be Home For Christmas- Soldier- Mighty Joe Young- Return to Paradise- Lost in Space- The Truman Show- Great Expectations- The Newton Boys- A Simple Wish- Con Air- Kundun- The Craft- The Crow 2: City of Angels- Casino- Johnny Mnemonic- Virtuosit
And those are just movies. It's an impossibility to make such a tool yourself or even for a big company for univeral, atleast in short time. 3dsmax is also just a framework, you then add plugins like brazil in order to get true raytracing and that software alone has taken alot of time. So unless you want to spend 30 years on a movie you buy the software and no you dont need royalties. 3dsmax sell their software (expensively i might add) but after that they want no part or deals with the company.
You still blend ingame engines and real 3d work together try to understand that they are two completely different things.
What about your Mom and Dad? When you get older and they get ever more aged do you think they wouldn't like that you take care of them like they did to you.
That is exactly one of the reasons why we Swedes pay taxes and have a good welfare program.
As for the rest, if it is so incredibly simple to get investors, why not help out selfdestruct or op2patriot with their op2movie. Im certain you'll pull it off you'll make big bucks after all
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As you said yourself, the first criteria in order to get an investor is to "have a project that even looks like it'll make a lot of money" and you will probably have alot of convincing to do. In other words, everyone doesn't have that possibility when for example trying to do something controversial or wastly different.