the one ive come up with was achelly a unit that transformes into a structure, it would be called the robo coloney, and when it is in structure form it would be called the seed coloney
it is basicly a single vec that can start a whole new coloney by it self
the vec would have heavy armor, 3000 hp move medium speed, and would be equiped to a small weppon, simmiler to a scorpion wepon, although it would only fire in self defence. It would cost 5000 common and 2000 rare mettals to build. it would be capible of survying ore beacons
when you want it to go, you load it up with 10 colonists at the cc, they would then be put in stasis and would not die unless the unit itself is destroyed.
the unit would have tanks of mettals 2000 common and 500 rare which it would use to slowly repair itself if it was damaged, those mettals would not be accessible to the rest of the coloney
it could be transformed into a building at any place that you could normally build a 2 tile building, when it transformes it grows to 5000 hp and its functions start.
it would have a small agradome that would produce 10 units of food, a power plant that would produce 20 units of power, it would have a nersery that would allow half the births of a normal nersery, it would have a med center able to hold 15 people, a univeristy that would be able to train workers at 75% of the normal univeristy and is able to train 2 scientists at a time, it would also have a small factory that is able to produce a cc, a structure fact, a convec, an earthworker, and a very small combat unit that I would describe later. When the building becomes disabled, all the systems would shut down including the defence weppon, the only system that would remain on would be the self repair, and it would continue to mine and smelt, but it would be reduced to a rate of 50 common and 5 rare a time mark.
It would also have a mine and smelter, for maximum effect if is desired to place it on a mining becon, but it can also be deployed away from the beacons, if it is away from a beacon, it would produce 150 common and 50 rare every time mark, if it is deployed onto a beacon it would produce its normal yield every time mark, and the other mettal would be produced as though it was not on a beacon
while it is a building mode it would have 5000 common storage and 2000 rare storage, it would use these mettals to repair itself those mettals would be accessible to the rest of the coloney
The commands for the robo coloney would be the same as the robo miner, except that it can build anywhere, and it can survey mining becons. For the seed coloney however, it would have 4 building controls, they would be, retract (see below), build (it would take you to the build window) train (allows you to train up to 2 scientists) and idle (when it is idle, all systems shut down, including the self repair system, and the mining/smelting system shuts down completly as well as it emptys all tanks of mettals). On the screen it would have the status of food and power being produced, and when it is happoning, building a unit or structure (it can only build one at a time) and/or training a scientist (it can do both at the same time, if it is, it shows 2 progress bars one above the other)
the units it would produce would be very small, insted of being wheeld or tracted or legged, they would roll themselves with a uni wheel, they would have 50 hp with no armor, would be fast, and would cost 50 common mettals a piece, they would be equipted with a weppon simmiler to the scorpions, the robo coleony would be able to produce 10 at a time for a cost of 500 common, and they can be built quickly, the seed coloney would be the only place you could build this unit, the seed coloney would still be equited with the small defensive weppon
the seed coloney would be able to transform back to the robo coleoney (by pressing the retract button), when it does all of its production facilitys stop, it looses 2000 hp (if it is under 2000 hp, transformation would not be possible), if there is no active cc the colonists come back to the seed coloney, if there is one, it would be empty of people and would have to dock at the cc to receave them, its mettals are pumpd to other storage facilitys untill the vecs tanks can hold it, if there is an excess, the mettal is lost.
the vec would look similer to a eden robo miner, except that the frount would be wheeled and equiped with a survayors probe, the main body would be round and would have tracks on both sides, in the center there would be a protruding tower with the top being semi-sphereical, the frount half of that sphere would be green from the agradome.
when it transformes into a building, the tower becomes taller and the base widens, on the right side a power dish would be made, and the frount would open into a loading dock.
I beleave that is about as in deph as I can think right now, if you have any questions or ideas about this, please let me know (all this info was made by me being bord one day, although I still think it would be really cool if you could make it)