Author Topic: Outpost 3 Starcraft 2  (Read 44581 times)

Offline Angellus Mortis

  • Full Member
  • ***
  • Posts: 138
Outpost 3 Starcraft 2
« Reply #50 on: March 16, 2011, 09:40:51 AM »
The only problem with that is Sirbomber is too good for you to play with. He would slaughter me with his eyes closed.

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Outpost 3 Starcraft 2
« Reply #51 on: March 16, 2011, 12:51:50 PM »
Haha, how is that different from usual though? ;)  
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Angellus Mortis

  • Full Member
  • ***
  • Posts: 138
Outpost 3 Starcraft 2
« Reply #52 on: March 16, 2011, 03:06:00 PM »
Very true. I do not have the time or patience to get my ass out of Bronze. I could easily get into Sliver maybe even Gold, but that would require more work then I care to do.

Offline RipperKhan

  • Full Member
  • ***
  • Posts: 177
    • http://newvitech.com
Outpost 3 Starcraft 2
« Reply #53 on: March 17, 2011, 10:57:28 AM »
well if u guys would like to hook up on bnet here is my info RipperKhan #694 hopfully see u guys on some time

Offline Zardox Xheonov

  • Sr. Member
  • ****
  • Posts: 274
Outpost 3 Starcraft 2
« Reply #54 on: March 18, 2011, 07:45:46 AM »
that or just join the opu.net channel in starcraft 2.
It's a common meeting place for our people who play, without the distractions of other players.

But anyways, hows the project going? is it playable yet?
« Last Edit: March 18, 2011, 07:46:42 AM by Lord Of Pain »
Hit me up on discord, if I am online, you know I'll be gaming.

(Lord Of Pain is no more, I am currently now "Zardox" and have been for awhile on other platforms.)

Offline evecolonycamander

  • Hero Member
  • *****
  • Posts: 602
Outpost 3 Starcraft 2
« Reply #55 on: March 18, 2011, 09:34:59 AM »
common? it was just made this week!
''The blight cant get us up here!''
-famous last words
--------------o0o--------------
Outpost 2: EoM project status: Re-planning

Offline jcj94

  • Sr. Member
  • ****
  • Posts: 407
    • http://techfusion-279.com
Outpost 3 Starcraft 2
« Reply #56 on: March 19, 2011, 08:16:46 PM »
Noone plays SC1 anymore?

Comeawn I map for that...
Risk II
Clonewars
and a version of OP2 La Corrida
a Capture the flag..

NYOOOOOOOOOO

I can't buy SC2 because I don't have moneyz


Newb, give free monyz <-- lol hooman link ref

Offline RipperKhan

  • Full Member
  • ***
  • Posts: 177
    • http://newvitech.com
Outpost 3 Starcraft 2
« Reply #57 on: March 19, 2011, 08:45:39 PM »
i play sc1 off and on some times, cuz i still kinda like it better than sc2

Offline trentonx

  • Newbie
  • *
  • Posts: 20
Outpost 3 Starcraft 2
« Reply #58 on: March 20, 2011, 02:29:45 PM »
gah I'm back!

*pose*

sorry I've been hard at work at school,and the lead programer sorta quit on me :(, f*** that I'm making more high poly outpost 3d art!

I've just shove it all in the half made sc2 map and let people play with it untill I'm out of school and have time to learn more sc2 programing.

I'll be working at idtech camp this summer, and we happen to teach a sc2 mod class! so I can get that teacher to help me I hope. : P


also I was one of those kids that played outpost2 when he was 8, so I really want to see it come back, I just have to push on even if I'm alone!

Offline Spikerocks101

  • Hero Member
  • *****
  • Posts: 711
Outpost 3 Starcraft 2
« Reply #59 on: March 20, 2011, 02:58:41 PM »
*off topic* hey trentonx! wb!
I AM YOUR PET ROCK!!!!!!

Offline jcj94

  • Sr. Member
  • ****
  • Posts: 407
    • http://techfusion-279.com
Outpost 3 Starcraft 2
« Reply #60 on: March 21, 2011, 10:36:50 AM »
(OT) doesn't really apply here, It's a welcome back for pete's sake.


And YAY someone else who codes for games... but I do mapping for Starcraft 1, and I have insane triggers... Like Castle Wars 3.4.5  That took FOREVER

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Outpost 3 Starcraft 2
« Reply #61 on: March 24, 2011, 09:14:04 AM »
Quote
(OT) doesn't really apply here, It's a welcome back for pete's sake.
1) He's working on one of these projects you moron.  Maybe do some research first.
2) Who the heck are you to complain about an off-topic post when 90% of your own posts are off-topic and/or completely pointless?
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Zhall

  • Full Member
  • ***
  • Posts: 154
Outpost 3 Starcraft 2
« Reply #62 on: April 06, 2011, 06:27:59 PM »
So... If anyone knows how to get textured models into sc2... that would be helpful :D

I did sorta abandon this project until that gets done, on top of school getting in the way.

Also i saw little interest back when i was checking in january, but i see theres been a spike lately..

If you think you can continue this project ill send you everything i have.

Otherwise ill come back to it eventually
« Last Edit: April 06, 2011, 06:33:58 PM by Zhall »
Pumping out awsome.

Offline RipperKhan

  • Full Member
  • ***
  • Posts: 177
    • http://newvitech.com
Outpost 3 Starcraft 2
« Reply #63 on: April 19, 2011, 12:21:36 AM »
getting models into sc2 isnt hard its getting the animation and stuff can be a pain got setup actors and wut not.

Offline trentonx

  • Newbie
  • *
  • Posts: 20
Outpost 3 Starcraft 2
« Reply #64 on: June 17, 2011, 02:24:33 AM »
haha bleh I finished my junior projects.

anyways I have gotten animations and textures and everything into the engine. I'll make a video soon of it working.

I've been spending a lot of time learning the editor as I figured you were gone for good : P I'm actually teaching the sc2 editor as a class this summer : )

Thanks for the welcome back lol even if I didn't post for another 2 months lolol.


I've got 4 models done. But right now I'm focusing on building because I'm stilling working with the sc2mapster community to figure out how the hell the tank works >.<

because every single unit in outpost works just like the tank does :P

On the other hand my weekly goal is to make a custom tank that can fire while moving as has the attacks/debuffs of the units in outpost2. I mean they will all look the same, but I can slap the models I've been working on them once someone figures out how to make them work : )


plus I can throw a doodad on them to make it so you can tell them apart.



also I just wanted to state that at least for now, until I know the other guy has time to work on it, I'm not going to aim for a 100% remake of outpost2 right away. I'm going to focus on what makes the muliplayer pvp fun. So there won't be 1000 science things to research.   I will focus on having muliple buildings, the outpost 2 mining system, and other fun things.


I'm really sorry i had not been posting more I had been pretty busy with school >.<

But I'm going to try to throw all of my free time at this sucker for the next 3 months to at least get a basically outpost inspired rts finished and playable : )


But the way if anyone one else out there wants to work on art, by god please tell me O.o


ok so I WILL POST EVERY WEEK no matter what, I promise. I have to kick myself into gear on this :P
« Last Edit: June 17, 2011, 02:27:21 AM by trentonx »

Offline trentonx

  • Newbie
  • *
  • Posts: 20
Outpost 3 Starcraft 2
« Reply #65 on: June 17, 2011, 02:25:12 AM »
Quote
So... If anyone knows how to get textured models into sc2... that would be helpful :D

I did sorta abandon this project until that gets done, on top of school getting in the way.

Also i saw little interest back when i was checking in january, but i see theres been a spike lately..

If you think you can continue this project ill send you everything i have.

Otherwise ill come back to it eventually
yeah send everything you got at me : D

Offline Zhall

  • Full Member
  • ***
  • Posts: 154
Outpost 3 Starcraft 2
« Reply #66 on: July 26, 2011, 02:07:29 PM »
Yeah school can be a b****. Lol.

edit - removed leetspeak, don't evade the word filters
« Last Edit: July 26, 2011, 05:31:55 PM by BlackBox »
Pumping out awsome.

Offline lordpalandus

  • Banned
  • Hero Member
  • *****
  • Posts: 825
Outpost 3 Starcraft 2
« Reply #67 on: October 03, 2012, 01:41:32 AM »
Is this another dead project or are ya still working on it? Looks really good btw and ya I'm necroing. hehe.
Currently working on Cataclysm of Chaos, Remade.
Link to OPU page = http://forum.outpost2.net/index.php/topic,6073.0.html

Offline Spikerocks101

  • Hero Member
  • *****
  • Posts: 711
Outpost 3 Starcraft 2
« Reply #68 on: October 03, 2012, 03:36:30 AM »
Rule 6742 of the internet, all projects to recreate Outpost 2 on this forum are dead.
I AM YOUR PET ROCK!!!!!!

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Outpost 3 Starcraft 2
« Reply #69 on: October 04, 2012, 03:16:43 AM »
Rule 34! :P

Ahh c'mon, someone was going to say it.  :blush:


And if not rule 34, perhaps rule 35 provides some degree of hope. ;)

Hmm...  <_<
Hmm...  :unsure:
Hmm...  :blink:
 

Offline Spikerocks101

  • Hero Member
  • *****
  • Posts: 711
Outpost 3 Starcraft 2
« Reply #70 on: October 04, 2012, 04:24:24 AM »
Maybe one way to attract some people to OPU is to have some weird Thor Tiger on Thor Tiger action?
I AM YOUR PET ROCK!!!!!!

Offline Savant_Ace

  • Full Member
  • ***
  • Posts: 102
    • http://www.spitfire-sa.com/
Outpost 3 Starcraft 2
« Reply #71 on: October 09, 2012, 12:22:36 PM »
Why does it have to be wierd? I'm turned on by the concept perfectly naturally.

Offline Flashy

  • Sr. Member
  • ****
  • Posts: 391
Outpost 3 Starcraft 2
« Reply #72 on: October 09, 2012, 07:04:31 PM »
I always thought spiders are much more flexible, do you want to see my sketches?
« Last Edit: October 09, 2012, 07:04:44 PM by Flashy »
Praise the mighty light towers!!!

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Outpost 3 Starcraft 2
« Reply #73 on: October 10, 2012, 01:35:40 AM »
Quote
Why does it have to be wierd? I'm turned on by the concept perfectly naturally.
:o

That's kind of like:
A: "Are you troubled by sick thoughts?"
B: "No, actually, I rather enjoy them!".


Quote
I always thought spiders are much more flexible, do you want to see my sketches?
I'm not sure this is wise, but... rule 32?
 

Offline Savant_Ace

  • Full Member
  • ***
  • Posts: 102
    • http://www.spitfire-sa.com/
Outpost 3 Starcraft 2
« Reply #74 on: October 11, 2012, 09:59:55 AM »
If you cannot enjoy the gift of insanity then you may as well commit yourself.