I know, saving is buggy:
The problem is Outpost itself: it has a peculiar way to save a mission, as any and all "user" defined variables must be in a single memoryblock.
I've solved this by encapsulating them all into 1 class and saving that class.. i may have a little bug in there.
The main bug is the mission 3 -> 4 transition which goes horribly wrong and i never got around to fixing it...
i even forgot what the exact nature of the bug is, all i remember is that it goes wrong.. lol
If ever i got a LOT of time on my hand, i may look into it again .. i should at least save my folder as it is located on an old win98 machine that a really use anymore..
Let me know, guys: ARE YOU FOLKS STILL PLAYING RENEGADES ??