Plan for a coordinated OP3:
First of all, we need lots and lots of help..
we need the folowing ppl
Coders
A CVS server (concurrent versions system)
Story Writer(s) (you guys need to agree on a storyline)
graphic creators ( i can help with this)
mappers
How will this fit together? First we will come up with a storyline that the writers can agree on,something that is possible to put into a game. Then, we will have coders working on the code much as they can, one at a time.. uploading changes to the CVS server. The graphic creators will take op2 graphics and jazz them up for a more finished look. (lol, not saying op2 doesnt look finished)The vehicles should stay the same. We could add a few structures.. weaps,, etc. etc.. I dont really know how to put together the parts and pieces of the code, coders, we need help with this...ANY HELP WOULD BE GREATLY APPRECIATED PLZ... this would be awesome if we can get it made.. even if youre interested in helping, and you dont really know much about coding etc, we need as much help as we can get... If its coding you need help with, i know of a site that has coding tutorials.. IT would be neat to have a multiplayer capability...With like 8 player slots.. and a saving menu for sp.
Methods for success:
1. we must work together, and minimize conflict between ideas, if you have an idea, post it in the forums, but it cant really change the game too much once we have started on it..
2. We must do the storyline, setting, etc. before we start coding, or we will run into a heck of a lot of
trouble..
3. If a problem comes up, tell us.. we can always start over from the last backup point!!! The sooner we know about a problem, the faster we can all get our hands on it..
MOST IMPORTANTLY!!!
4. BACKUP YOUR WORK!!!! you dont want to lose it.. save it do some sort of an external source..
Process of creating the game:
1. Storywriters come up with a storyline.. ( i have some ideas for stories)..
2. Everyone, including the mappers and storywriters, comes up with a mapping layout system. Such as:the map has to follow the settings in the storyline.. etc..etc..
3. Coders start writing the code for the game..updating their work to the CVS server ( one at a time) it would work best if the coders were in different time zones so we can have someone on it at all times.
4. Graphic editors work on the graphics, working with the storyline guys (for new structures etc..)
5. Coders will have to work with the Graphic editors to integrate the graphics into the game.
6. The coders compile the game... and run through the debug process...
7. Once its done, we send the code to OPU staff (if its ok OPU staff ;p) for them to review the code..
8. We compile it.
Goal:
to make an OP3 enjoyable for the public, including multiplayer, and more mp player slots than op2.
How to apply for development of the game:
Contact Me or Zanco` On IRC: (thumbsup)
#Outpost2, #Outpost2.lobby, #Outpost2.coding,and #Outpost2.noob.
or post in this Topic. Our main method of talking will be IRC (as always
Name ideas:
OP3: The Final Frontier