News:

We've upgraded the forum software.
You may need to log in again or reset your password!

Main Menu

New Game Types!

Started by Combine Crusier, October 01, 2007, 06:25:45 PM

What would be a good NEW game type for OP3, pick one!

A. War - Battle with other humans and AIs (Can ally).
4 (57.1%)
B. Total War -Same as War only no alliances can be made. (No alliances)
0 (0%)
C. Wrath - Battle as Humans on one side and AIs on the other. (Locked alliances)
1 (14.3%)
D. Destruction - Prevent the AI allied with you from being killed by the other team. (Locked Alliances)
1 (14.3%)
E. (If structure is implemented) King of the Hill - Capture the stronghold and hold it for the longest time! Stronghold is captured when none of your units are near it and an enemy unit approaches it.
0 (0%)
F. Other
1 (14.3%)
G. None of thee above
0 (0%)

Total Members Voted: 7

Combine Crusier

I have been out for awhile and I recently have come up with a possibly interesting idea to post. I have had an idea on some new game types and I will them below
Fire at will!

Hidiot

Other and none of the above are pretty much similar...


I think something that includes active team work (even if with an AI) would be nice.
"Nothing from nowhere, I'm no one at all"

Tellaris

How about "ALL of the above"?
Spell Checker!   The PoWeR tOoL
Click Here For Coolness
Self Proclaimed OPU Help desk.

Norsehound

All of these choices seem to deal with combat...

How about a game type that isn't combat-centric? So far what do we have, space race?

How about population rush or tech tree rush?
Food supply in Surplus. Power levels Optimal. Morale is Good.

Nynx

you know the space rush? well why not have it mirror the OP2 campaign:

2 players are deployed onto a large map, they are very far apart from each other (so as to downplay bashing each others brains out)

they start with the basic lab, bare bones

there is proportional mines

all natural disasters

and heres the kicker: you need to collect vital fragments of the Conestoga that are out in the wastes and store them in your space port. The other player can steal them, but you need to research special cargo trucks or something (this makes sure that neither player is pressured to get those parts immediatly)

after a certain amount of time, the blight will start approaching from top or bottom at a gentle rate then proceed to move in 'waves' this will start destabilizing the map so that volcanic eruptions and quakes become more frequent

both players can steal SULV/RLV's and starship modules from each other...

i dont know but it would spice up the space race  

7842303

#5
Sulv wouldmt work because they stand for : Single Use Launch Vehicle.  unless they ride in a cargo truck.  other than that i like it
onword to battle!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
unless your tired, of cource

Sirbomber

Quoteyou know the space rush? well why not have it mirror the OP2 campaign
Been there, done that. Working on a few more possibly.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials