Poll

Do you still play Outpost 2?

Yes
12 (100%)
No
0 (0%)
No (5+ years without)
0 (0%)
I never have
0 (0%)

Total Members Voted: 11

Author Topic: Player To Forum  (Read 4883 times)

Offline Lugia3

  • Jr. Member
  • **
  • Posts: 56
Player To Forum
« on: March 05, 2012, 01:49:15 PM »
So, how many of you guys actually play OP2 still?

The longest time I have not played Outpost 2 was maybe 2 months... sense I was 7.

Offline TH300

  • Hero Member
  • *****
  • Posts: 1404
    • http://op3game.net
Player To Forum
« Reply #1 on: March 05, 2012, 02:09:30 PM »
I do still play op2. At least that is how I see it. Sometimes I don't play it for months, but I always come back to it.

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Player To Forum
« Reply #2 on: March 05, 2012, 02:37:55 PM »
I hop on single every now and then because I find the tank-warfare style combat fun.
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline PUNK_FOX

  • Jr. Member
  • **
  • Posts: 59
Player To Forum
« Reply #3 on: March 08, 2012, 04:13:55 PM »
Quote
I hop on single every now and then because I find the tank-warfare style combat fun.
Same here. The destruction is so satisfying
Quote
Punk Staind Blood

Offline Spikerocks101

  • Hero Member
  • *****
  • Posts: 711
Player To Forum
« Reply #4 on: March 08, 2012, 04:34:19 PM »
Hm... I just thought of an interesting mod. Have turrent turn-rate set really low, this was flanking becomes more worth it, allowing some what more realistic tank warfare.
I AM YOUR PET ROCK!!!!!!

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Player To Forum
« Reply #5 on: March 08, 2012, 05:24:30 PM »
Even halving the turn speed could have some interesting results
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline unknownreaver

  • Newbie
  • *
  • Posts: 4
Re: Player To Forum
« Reply #6 on: September 27, 2015, 12:59:10 AM »
I was thinking, double the speed of the max speed of the game in order to make it even more interesting....not sure if it is a good idea, but it might be.
Ask me a question and I will answer as best I can.

Offline lordpalandus

  • Banned
  • Hero Member
  • *****
  • Posts: 825
Re: Player To Forum
« Reply #7 on: September 27, 2015, 01:43:21 AM »
Considering the game becomes pretty much unmanageable by mid-game at max speed currently, I highly doubt that would be a good idea. There is just too many things going on that requires the players attention that would make it become impossible to play if the gameplay was any faster. The complexity per second would be too high.

A quote from an Extra Credits episode on Depth v Complexity = "If you had to perform the mental calculations of a turn-based strategy game in a First Person Shooter, then the game would be utterly unmanageable."

You increase the game speed, and that situation would come into Outpost 2.
Currently working on Cataclysm of Chaos, Remade.
Link to OPU page = http://forum.outpost2.net/index.php/topic,6073.0.html

Offline Leviathan

  • Hero Member
  • *****
  • Posts: 4055
Re: Player To Forum
« Reply #8 on: September 29, 2015, 08:15:43 PM »
Indeed, I don't think the game would be manageable if it was much faster. There is not as much to do in OP2 as in some other RTS games but still, I struggle to keep up and my micro is generally not great.. should use them stickyfoams more! :)