Home
Outpost 1
Outpost 2
Chat
Forum
Wiki
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Home
Help
Search
Login
Register
Outpost Universe Forums
»
Projects & Development
»
Outpost 2 Programming & Development
»
A Question
Print
Pages: [
1
]
Go Down
Author
Topic: A Question (Read 2005 times)
Moley
Jr. Member
Posts: 95
A Question
«
on:
April 09, 2010, 07:41:53 PM »
is there a way to "unpack" the .dll's to see how the level is coded?
Logged
I HATE SPELLING!!!!!!
if i spell something or screw up grammer,
ignore it or tell me if you dont understand what i typed.
Sirbomber
Hero Member
Posts: 3238
A Question
«
Reply #1 on:
April 09, 2010, 08:28:18 PM »
Short answer: No.
Long answer: You could reverse-engineer the DLL files, but that would require years of experience in C/++ and assembly, and decades of effort.
Logged
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star
Outpost 2 Coding 101 Tutorials
Kayedon
Sr. Member
Posts: 378
A Question
«
Reply #2 on:
April 09, 2010, 08:30:21 PM »
*Or a lot of money
Logged
"Trust me, I'm crazy."
Print
Pages: [
1
]
Go Up
Outpost Universe Forums
»
Projects & Development
»
Outpost 2 Programming & Development
»
A Question