Outpost Universe Forums
Projects & Development => Outpost 2 Programming & Development => Topic started by: Moley on April 09, 2010, 07:41:53 PM
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is there a way to "unpack" the .dll's to see how the level is coded?
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Short answer: No.
Long answer: You could reverse-engineer the DLL files, but that would require years of experience in C/++ and assembly, and decades of effort.
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*Or a lot of money