Author Topic: Outpost 1 Why Were You Rushed  (Read 5379 times)

Offline Lysol

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Outpost 1 Why Were You Rushed
« on: May 29, 2008, 01:41:15 PM »
Played it some more today after seeing some of the old beta screen shots.   And so much lost because they hurried production and I got to thinking what a kick ass game OP could be if they gave the game enviroment real physics partical motion etc...

It would be killer...Seed Factory making its landing could have a thruster malfunction and crash adding an "oh s***" challenge at the begining of the game.  Having a seemless solar system like in spore...think of what could be done if the enviroment is procedurally generated?

God I wish some real effort was put into sim games like that again. :(  

Offline Sirbomber

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Outpost 1 Why Were You Rushed
« Reply #1 on: May 30, 2008, 03:03:23 PM »
Uh... You do realize no computer would have ever been able to run what you're suggesting back then, right...?

And why does OP1 need a physics engine?
« Last Edit: May 30, 2008, 03:04:08 PM by Sirbomber »
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

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Offline Lysol

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Outpost 1 Why Were You Rushed
« Reply #2 on: May 31, 2008, 04:32:50 PM »
Quote
Uh... You do realize no computer would have ever been able to run what you're suggesting back then, right...?

And why does OP1 need a physics engine?



 
Of course I know that!!!  Im talking about if there was a real time vice the turn based made today!..
« Last Edit: May 31, 2008, 04:33:24 PM by Lysol »

Offline Halo Buff

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Outpost 1 Why Were You Rushed
« Reply #3 on: September 09, 2008, 09:45:46 PM »
That could be cool

Offline kopolov

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Outpost 1 Why Were You Rushed
« Reply #4 on: October 18, 2008, 02:12:47 PM »
Do you know if it is possible to obtain OP1 source code?
« Last Edit: October 18, 2008, 02:13:05 PM by kopolov »

Offline Sirbomber

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Outpost 1 Why Were You Rushed
« Reply #5 on: October 18, 2008, 03:14:48 PM »
Didn't you already ask this? No.  We don't even know what happened to the OP1 source code.  It was probably destroyed along with the OP2 source and everything else when Dynamix went under.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials