1 cool fusion reactors
Yes - power will not be a problem
2 energy weapons dont need ammo
Yes - but their range is limited (ie as a laser get further from its source, the beam diffracts more, making it weaker)
3 Air craft can only carry so much before they cant get off the ground or be come so ridiculously big for the small amount of fire power they will have.
Exactly, so they can only fire say (pick a number) 6 projectiles before having to land and reload (they can't fly if they carry more)
4 No such thing as ammo exists in games other then FPS and Sim.
We want OP3 to be original don't we? And if you'll remember games such as C&C: Tiberian Sun (spelling?) Orca Fighters and Bombers needed to land and reload.
5 Air domination is a problem in other games
Not really - many games use air units successfully (TA, C&C, etc)
The only problem is if people build 100 air units... but then, I see 100 Thor Hammer's as land superiority IF you don't put in defences against it. Hence we have SAM/AAA/EMP.
6 SAM (Surface to Air Missile) and AAA (Anti Air-craft Artillery) would have to be available to each side. Thors hammer and other weapons would not be able to reach a air craft realistically. In the game i could only see rail gun RPG Thors Acid EMP able to hit a air craft.
Yes - and projectile weapons would be pretty much the only weapons that could have the range to hit them.
7 If a air craft is emped its not going to just float in the air its going to fall and die
Correct - and hence air superiority won't be a problem - 1 Emp will kill 1 Aircraft
8 Weapons on the air craft would have to beable to reach the ground. Meaning Missiles or bombs. Bringing us back to what every one doesnt want CARPET BOMBING and just plain mass missiles.
What about amassing RPGs or Thors? Aircraft would have a similar (if not the same) range as RPG/EMP/Acid, so if you can't defend against them, then make yourself a better defense.
9 Even a army of EMP lynx is going to have a hard time defending against that.
Not really, as an RPG aircraft would have to hit an EMP lynx several times to destroy it, where as the EMP lynx would only have to hit the aircraft ONCE.
10 Being able to destroy a vec with EMP is a no no.
Essentially, your not destroying the aircraft, your just disabling it... it just happens that if it can't fly, it crashes into the ground.
11 The Atmosphere of the planet which is questionable in the first place wont really be able to support even buildings.
So where are our buildings going? Where are our vehicles going? Are we playing a game where we look at the scenery? :heh:
12 Even if they can magically survive. The next problem is lack of oxygen. leaving only propellers or some kind of plasma rockets. One is really really slow and wouldn't be able to lift much either in VTOL or standard configuration. Also making it a turkey shot if used....
All an aircraft needs to fly in is atmosphere - not oxygen, just some form of gas. The heavier the gas, the better, but as long as the aircraft can generate enough lift, it'll fly.
12 .... Plasma rockets would be extremely fast making the air craft impossible to hit....
Plasma rockets do not mean fast. We use something called a throttle to determine the amount of accelleration. Also, the size of the thrusters and amount of plasma available would determine the maximum thrust, and in a small aircraft, this wouldn't be all that much.
12 .... Unless your just going to spam AA fire. Which makes the air craft null and void.
Not really, as you have to have the ore to produce that many AAA, and if you have that much, chances are that the other player can produce that many aircraft. Same as massing GPs to protect against land units. Kinda makes land rushes null and void if you provide ample defense doesn't it? Better get rid of all the land vehicles too, just in case :heh:
Sorry about the post length. Just trying to answer the questions with my opinion.