So by your statement Zanco, all new players shouldn't be given a chance ?
If a player can't be left to peace until the AM is up, it is no purpose in it..
This isn't really a problem for me, since I can pretty much round up most players here with an outright rush (Or at least, I could do last time I played..), block the nearby mines or keep them inside their base with room to exapand.
To give an extreme example:
Pie Chart, Mark 500.
Highlander goes Plymouth, Player X goes Eden, since presumably, 500 marks is enough to get Eden's potential out.
By mark 100, Highlander has spread micro lynx on player X's backdoor and front door, blocking player X from expanding. Using a few 3 bars around the map, and placing vec facs by Player X's entrances, the game is decided before the AM is up, because player X can not reach the needed resources to survive.
Or you could do it by the other example. Most people don't expect an attack at mark 350 if the AM is 500, and most of their base un under defended, if defended at all. Just sneak in 5-6 Nova's/flares and place them along vital buildings. Shouldn't be hard at all since most people are quite busy building their base at the point.
I have done this to people on some occasions, and I've been on the recieving end. In either case someone will be very frustrated at least to put it mildly.
Personally, I won't place units inside an enemy base, and I will avoid limiting their expansion as far as I can and still ensure my own survival.
I know how frustrated I get when I have this done to me, and will probably just quit the game, knowing I'm just wasting time in the game..