Author Topic: New Op2 Multiplayer Server  (Read 32725 times)

Offline Martynd

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New Op2 Multiplayer Server
« on: August 31, 2003, 10:46:39 AM »
Ok, time to prep your system for the new multiplayer network

1stly, and most imporatntly,make sure you have OP2 installed
2ndly, make sure you are running the most recent version of OP2 (install the 3 scenario packs)

next keep an eye out for news updates

Offline CK9

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New Op2 Multiplayer Server
« Reply #1 on: August 31, 2003, 01:14:21 PM »
Hurry, Martynd!
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Jake

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New Op2 Multiplayer Server
« Reply #2 on: August 31, 2003, 03:06:28 PM »
Yes, Hurry!   :blush:  

Offline Martynd

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« Reply #3 on: August 31, 2003, 03:59:06 PM »
no rushing me, my life is sh*t atm, i just do this kinda work to keep me calm

http://outpost.sytes.net/op/multidown.htm

and explaintion of what this version contains is on the page, along with instrctions

 

Offline RipperKhan

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« Reply #4 on: August 31, 2003, 04:34:18 PM »
so aswome, jsut in time for the tounry il be setting up, ttam will be wanting to do tournys again, so im in charge of setting it up, so if any wants to help let me know plz, and plaz eople dont be afraid to join the tounry they are to  just play, im going to have them setup for every time so or so that every 1 has a chance to join in the fun :), hopefuly with the new network we can have a touny every month or so, and maybe, u guys and program something in the chat client either html or web base so that pl can look at the touny scores and stuff.

Offline Betaray

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« Reply #5 on: August 31, 2003, 04:35:38 PM »
sweet this rocks
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Martynd

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« Reply #6 on: August 31, 2003, 04:45:29 PM »
beta is now signed up and chatting to me as we speak

Offline Betaray

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« Reply #7 on: August 31, 2003, 04:55:12 PM »
yep, I cant wait till it can host games
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline CK9

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« Reply #8 on: August 31, 2003, 10:17:49 PM »
Beta, let's both get on and talk out of phil's admin grasp. :D  
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Betaray

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« Reply #9 on: August 31, 2003, 11:03:49 PM »
why not just wait a couple days, and use martynd's WON replacement program?
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Martynd

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New Op2 Multiplayer Server
« Reply #10 on: September 01, 2003, 07:03:38 AM »
well i promise it wont be out today sinec im about to leave for a 8 hour shift at work

tommorow or wednesday a beta maybe out tho

still to buggy for all out release

Offline Betaray

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« Reply #11 on: September 01, 2003, 12:22:10 PM »
sweet, by the end of the week, we will be able to play multy like won, hopefully
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline CK9

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New Op2 Multiplayer Server
« Reply #12 on: September 01, 2003, 12:53:23 PM »
:D Beta, get ready to play an arena battle.  :D  
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Martynd

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« Reply #13 on: September 01, 2003, 01:26:53 PM »
not "like won" it will still be buggy for a month or so

Offline Betaray

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« Reply #14 on: September 01, 2003, 01:28:19 PM »
I can live with bugs, my computers full of them, as long as it works semi-consistently
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Martynd

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New Op2 Multiplayer Server
« Reply #15 on: September 01, 2003, 01:29:38 PM »
well atm it creates games, joins games, and starts games, just 50% of the time it'll crash lol

Offline Betaray

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« Reply #16 on: September 01, 2003, 01:49:21 PM »
works for me
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline CK9

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New Op2 Multiplayer Server
« Reply #17 on: September 01, 2003, 02:34:49 PM »
Quote
well atm it creates games, joins games, and starts games, just 50% of the time it'll crash lol
When I went on it, I got an option menu on the OP2 window to create, join, or cancel
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline BlackBox

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New Op2 Multiplayer Server
« Reply #18 on: September 01, 2003, 05:38:52 PM »
That's ok. the program works with OP2 behind the scenes to make it do what has to be done.


NOTE ON SOME ERRORS:

Please, if you get any "Runtime Error", tell us where it happened, what the number and description were, and any other information you may have.

one error we are looking to fix: "Index out of bounds"

If you get that error, PLEASE TELL either I or Martyn.

We will continue to work on the system, if any major bug fixes come out, you will be able to download them (Martyn may have also decided to add auto update code, so it will automatically check for new updates for you.)

If you have any suggestions for the next version, tell us!

 

Offline Martynd

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« Reply #19 on: September 01, 2003, 06:24:25 PM »
they wont get index out of bounds errors etc
multiplay isnt enabled, the chat side is arror free as far as we know
the errors you refred to are all multiplayer stuff

Offline BlackBox

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« Reply #20 on: September 03, 2003, 05:07:33 PM »
Anyway, back onto topic. (if you want to talk about the alternate universes, make a new thread in the offtopic, ok?)

Oh yeah, martyn is right. The multiplayer code (which was not released) is very buggy for now.....

 

Offline OP2Patriot

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« Reply #21 on: September 03, 2003, 05:46:01 PM »
On behalf of the community, here is my request. Please, please get that multiplayer server done the best you can as soon as possible. I'll split topic for the off-topic.



The Forbidden Outpost 2 Forum ... they don't want you to know about it.
Yell if the above link disappears.

Offline Betaray

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« Reply #22 on: September 03, 2003, 09:05:41 PM »
sry to rush you, but whats the eta?
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline OP2Patriot

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« Reply #23 on: September 03, 2003, 09:17:44 PM »
They said Thursday as a beta date, but it might not be tomorrow.



The Forbidden Outpost 2 Forum ... they don't want you to know about it.
Yell if the above link disappears.

Offline Betaray

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« Reply #24 on: September 03, 2003, 09:32:35 PM »
ok
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode