Poll

Wich should be an update

Units able to leave the map on comand
1 (100%)
Units will be invisabal on comand for the enemy
0 (0%)

Total Members Voted: 1

Author Topic: Hiding Units  (Read 504 times)

Offline edencomander

  • Newbie
  • *
  • Posts: 12
Hiding Units
« on: August 24, 2006, 03:40:56 PM »
Units should be able to hide.

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Hiding Units
« Reply #1 on: August 24, 2006, 03:45:47 PM »
Units can be invisible if there are running with out the lights one hot key is I for that.   but this only works at night.  Against a computer tho they will know your there and kill all because its a computer all seeing and all knowing.  you wouldnt want to leave the map either because you dont get to keep those that leave they go to the void
« Last Edit: August 24, 2006, 03:50:37 PM by Freeza-CII »

Offline edencomander

  • Newbie
  • *
  • Posts: 12
Hiding Units
« Reply #2 on: August 24, 2006, 03:56:55 PM »
Thear should be an opshon that would let a unit back in the map. :anibump: :bump:  
« Last Edit: August 24, 2006, 04:09:26 PM by edencomander »

Offline edencomander

  • Newbie
  • *
  • Posts: 12
Hiding Units
« Reply #3 on: August 24, 2006, 04:08:15 PM »
Quote
Thear should be an opshon that would let a unit back in the map. :anibump:
anibump is funy :bump:  

Offline dm-horus

  • Banned
  • Hero Member
  • *****
  • Posts: 1042
Hiding Units
« Reply #4 on: August 24, 2006, 06:16:51 PM »
this defies logical comment.

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Hiding Units
« Reply #5 on: August 24, 2006, 07:22:38 PM »
i can sum it up with a few words.  f***ING MORON