Op2 Masters Campaign

Started by Venera, April 26, 2011, 08:44:09 PM

Venera

This is the topic I made for the campaign missions from The Masters as a faction.  This topic could be used for the files, help, and stuff like that.  I need help with the first mission.  I was told by ECC that the masters tampered with Eden's experiment to make it as deadly as it is.  Is this true or what?

Zardox Xheonov

If by "eden's experiment" you mean "the blight" then I beleive they have not claimed responsiblity for creating the deadly microbe.

However im currently creating a story which explains how the hot lab went boom. So yeah, was that your idea?
Hit me up on discord, if I am online, you know I'll be gaming.

(Lord Of Pain is no more, I am currently now "Zardox" and have been for awhile on other platforms.)

jcj94

#2
We (Subbed and I) had talked about this in skype.

I thought I had read somewhere that the masters had, in fact, tampered with it, but not to make it 'the blight'.  I thought she had modified something in order to make everything genetically 'perfect' in her own image.


Venera

Okay so maybe the first mission could be to scan an advanced lab so that the masters tampered with it or whatever.  Then come back but the scout HAS to survive.

Sirbomber

The Masters didn't even exist back then, as far as we know.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

jcj94

Quoteas far as we know.
Well, should we attempt to clarify weather or not they actually did, or didn't, exist back then?

If they didn't then I guess this is more of a "New Colony Mission/Campaign"

If the did, its actually has some form of intermingling(?) with the original story.

evecolonycamander

Quote
Quoteas far as we know.
Well, should we attempt to clarify weather or not they actually did, or didn't, exist back then?

If they didn't then I guess this is more of a "New Colony Mission/Campaign"

If the did, its actually has some form of intermingling(?) with the original story.
i think in mission one it is said that there was the appearance of a circle with a line down the middle. supposedly, it stood for the masters.
''The blight cant get us up here!''
-famous last words
--------------o0o--------------
Outpost 2: EoM project status: Re-planning

Venera

Quote
Quote
Quoteas far as we know.
Well, should we attempt to clarify weather or not they actually did, or didn't, exist back then?

If they didn't then I guess this is more of a "New Colony Mission/Campaign"

If the did, its actually has some form of intermingling(?) with the original story.
i think in mission one it is said that there was the appearance of a circle with a line down the middle. supposedly, it stood for the masters.
As far as I can remember from reading the story, I don't remember seeing that in it.

Sirbomber

"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Venera

So for this, I'll need to change the story around so it's not boring by sticking to the same story.  Fine with me.  Now another problem.  How in the world will I get campaign missions for a faction not listed on the campaign list.  Put them as a colony game or something?