Author Topic: Difficulty Mod V666  (Read 3632 times)

Offline Arklon

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Difficulty Mod V666
« on: November 23, 2007, 03:48:55 PM »
Sirbomber and I got bored. So we came up with this. Extract to your OP2 folder and use the "Outpost 2 CM666.bat" file to run it, or make a new shortcut to OP2 and add "/loadmod cm666" to the end of the shortcut's target. A custom icon to use for the shortcut has been included.
Download the mod made by Satan for your displeasure
Warning: May cause extreme frustration.
« Last Edit: November 23, 2007, 03:53:41 PM by Arklon »

Offline Sirbomber

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Difficulty Mod V666
« Reply #1 on: November 23, 2007, 03:53:35 PM »
This mod will help shrink the gap between beginner and pro if you were to play multiplayer. Try it.

For great justice.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Hidiot

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« Reply #2 on: November 24, 2007, 07:00:42 AM »
That's interesting... you should have named all researches "research" for a complete makeover.
« Last Edit: November 24, 2007, 07:00:59 AM by Hidiot »
"Nothing from nowhere, I'm no one at all"

Offline Arklon

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« Reply #3 on: November 24, 2007, 08:54:52 AM »
Quote
That's interesting... you should have named all researches "research" for a complete makeover.
I'd have to modify all the tech trees to do that, and that'd make it incompatible with multiplayer.

Offline Hidiot

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« Reply #4 on: November 24, 2007, 11:26:11 AM »
I though you couldn't play multiplayer against anyone not using the 666 version...
"Nothing from nowhere, I'm no one at all"

Offline Arklon

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« Reply #5 on: November 24, 2007, 11:28:33 AM »
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I though you couldn't play multiplayer against anyone not using the 666 version...
You can.

Offline Mcshay

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Difficulty Mod V666
« Reply #6 on: November 24, 2007, 12:00:45 PM »
The color mods have been overhauled to be compatible with any variant of op2 version 1.3.4 R2.

Offline Arklon

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« Reply #7 on: November 24, 2007, 12:03:09 PM »
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The color mods have been overhauled to be compatible with any variant of op2 version 1.3.4 R2.
Actually, the original 1.3.4 would work as well, though its multiplayer functionality is broken anyway. :P

Offline Sirbomber

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« Reply #8 on: November 24, 2007, 01:08:14 PM »
Yes, my Color Mods will work with any version of OP2 1.3.4!
Isn't that a great thing? Now you can be Purple and your friend can be Blue. But he'll show up Lime for you...
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Arklon

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« Reply #9 on: November 24, 2007, 01:18:06 PM »
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Yes, my Color Mods will work with any version of OP2 1.3.4!
Isn't that a great thing? Now you can be Purple and your friend can be Blue. But he'll show up Lime for you...
This thread's about DM666, not the color mods.

Offline Mcshay

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« Reply #10 on: November 24, 2007, 01:45:13 PM »
Ah, but DM666 uses the same code architecture as a color mod!

Offline BlackBox

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« Reply #11 on: November 24, 2007, 09:21:36 PM »
You are so very, very sick.

"Combat Vehicle #1-01"

and all the buttons labeled "Option"...

Offline Mcshay

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« Reply #12 on: November 24, 2007, 09:28:14 PM »
Just try building a rail gun panther with all weapons and chassis researched.

Offline BlackBox

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« Reply #13 on: November 25, 2007, 11:11:18 AM »
I tried starting the Plymouth Unit Reference and tried to build an ESG. I got an EMP instead.

Offline Arklon

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« Reply #14 on: November 25, 2007, 11:12:05 AM »
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I tried starting the Plymouth Unit Reference and tried to build an ESG. I got an EMP instead.
Combat Vehicle, you mean :P

Offline Sirbomber

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« Reply #15 on: December 01, 2007, 10:30:46 PM »
So now you've all had time to play around with our little mod. What do you all think?
Does it do enough to bridge the gap between beginner and expert? Because if not we can do more!
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Arklon

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Difficulty Mod V666
« Reply #16 on: December 06, 2007, 08:15:44 PM »
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Because if not we can do more!
The only other thing I can think of is Acid Mod...