Ok.. heres the 18 mine types code:
//Common Mines
//1 Bars
{ XYPos( 10, 17), mapMiningBeacon, 0, 2, 0},
{ XYPos( 13, 17), mapMiningBeacon, 0, 2, 1},
{ XYPos( 16, 17), mapMiningBeacon, 0, 2, 2},
//2 Bars
{ XYPos( 19, 17), mapMiningBeacon, 0, 1, 0},
{ XYPos( 22, 17), mapMiningBeacon, 0, 1, 1},
{ XYPos( 25, 17), mapMiningBeacon, 0, 1, 2},
//3 Bars
{ XYPos( 28, 17), mapMiningBeacon, 0, 0, 0},
{ XYPos( 31, 17), mapMiningBeacon, 0, 0, 1},
{ XYPos( 34, 17), mapMiningBeacon, 0, 0, 2},
//Rare Mines
//1 Bars
{ XYPos( 37, 17), mapMiningBeacon, 1, 2, 0},
{ XYPos( 40, 17), mapMiningBeacon, 1, 2, 1},
{ XYPos( 43, 17), mapMiningBeacon, 1, 2, 2},
//2 Bars
{ XYPos( 46, 17), mapMiningBeacon, 1, 1, 0},
{ XYPos( 49, 17), mapMiningBeacon, 1, 1, 1},
{ XYPos( 52, 17), mapMiningBeacon, 1, 1, 2},
//3 Bars
{ XYPos( 55, 17), mapMiningBeacon, 1, 0, 0},
{ XYPos( 58, 17), mapMiningBeacon, 1, 0, 1},
{ XYPos( 61, 17), mapMiningBeacon, 1, 0, 2},
Question is, what variant is which? Is the high variant 2 ? Was I right in my first post?