Hi Sirbomber
Tanks for fixing this colonygame. I can confirm that the problem is solved now.
Be advised that there was also a second issue with the same mission. Now as you know Plymouth will set up a second Base where the wreckage is to be found. So you have to attack Plymouth at some point. I usually level the base to the ground so i can get wreckage in peace. The thing is that one time i set up my own Base in the same location and this is where the issue comes to play. When the Spaceport is build and active the next objective is to use a scout to locate the wreckage. If you have Structures of your own there and then drive the scout to the koordinates than the white flag will not apper. The savant computer will say "new mission objective" and tells you to collect the wreckage with a truck, but since the mark does not apper and you cant load the cargo up.
I tryed the same thing now with the fixed version and it looks like the second issue is also solved for the most part, you can now set up your own base there. I have no idea if this is a bug or what exactly causes this, but i did some tests if this still happens and found out that there is still a chance for the mark not appering. There are 3 possible koordinates where the wreckage can be. they are "78,111" "61,118" and "51,116". If you place a Structure on one of these tiles or if you bulldoze the koordinates then the white flag will not apper and you cant colllect the wreckage. The game can not be finished. And of course i tryed to put a truck on the tile to se if it still picks something up. But not anything there. As mentiond i have no idea if this is a bug and if this can be fixed as well, but if not then for all the other playeres simply leave this koordinates as they are and you should be fine. The Ai is also not building anything on them but Plymouth setting up a Base was no problem to begin with and lucky that the Ai does not know how to use a bulldozer. Imagine the Ai would do and you cant finish the game anymore beacuse it plains the tiles.