I should possibly say that I don't believe seasoned, veteran gamers who have been playing "violent or sexual" video games for 10+ years have really anything to concern ourselves about with making games more real; we can tell reality from fiction from experience. I'm more concerned with new gamers, such as Children, being unable to tell the difference. And as it seems the entire games industry is held back by children and making games friendly for children, it is important to ensure that new gamers can tell the difference.
@leeor_net;
Yes I am assuming that people cannot tell the difference between reality and fantasy by simply the way the look. After all, mirages, tricks of the eye, or hallucinations would not be effective at all, if you could easily tell the difference between reality and fantasy. Or a dream can be so vivid, that the person thinks that they are in real life. Perception is a weird thing.
So then explain why people are so up in arms over nudity (or extreme, extreme depictions of violence) in video games? Since they aren't real women, and no real women are hurt by them being nude, why is there so much regulation from the ESRB, restrictions from publishers, and so much arguing among game critics and news outlets, over meshes that look like women but aren't women? If you say, "oh its because of the children", then I have to ask, are they are able to tell the difference between reality and fantasy, because if they are, then they shouldn't be affected by nudity in video games. If it isn't because of "the children", then why is nudity restricted, when technically it isn't nudity at all. In order to be nude, it needs to have a flesh and blood body, like a human or animal.
If something acts real, sounds real, and smells real, people will assume it is real. When someone watches the news, they assume that all the people present are real people. What if they weren't and were all computer simulations? Could people tell the difference then?
There is also discussion these days of "sex-bots". What happens when they look, feel, smell, and act like real humans? How will we be able to tell the difference between a robot and a real human?
Yes I do agree that having a fantasy and acting upon that fantasy are two different things entirely. I would disagree that people would feel upset over indulging in a fantasy; you clearly haven't heard of the BDSM crowd who indulge in fantasies all the time.
The Matrix (movie) was a fantasy world. Why were people unable to realize that they were in a fantasy world? Maybe because it was so far away from the uncanny valley that it seemed like real life. Games are approaching that point, where reality and fantasy would be indistinguishable from eachother.
Another point I hadn't considered: Why do nude meshes arouse us sexually? We can tell that they are not real, and are fantasy, but yet, if you look at a jiggly mesh, why does one get aroused, as if they were a real flesh and blood human being? A fantasy, I'd assume shouldn't result in real-world consequences if we were to keep our fantasies within the game, but yet we do get aroused. Are we actually able to tell a nude female from a mesh that depicts a nude female, for our arousal?
Finally take people on drugs. They feel something is real, based exactly on how it looks, even though it isn't real, but it looks real.
So I overall disagree that people are always able to tell the difference between reality and fantasy.
There wouldn't be any evidence right now for that, as we are just recently started to get out of the Uncanny Valley and closer to human realism. Give is 5-10 years. Evidence has shown that there is no correlation, but that was when we were on the left-hand side of the Uncanny Valley. It is not safe to assume that as we are now on the Right-Hand side of the Uncanny Valley that the results will be the same. The rise of violent video games over the past 10-20 years, has been on the left-hand side of the Uncanny Valley where enemies do NOT look like humans but are human-like; we have no information on what will happen on the right-hand side when enemies DO look like humans and aren't human-like anymore.
@Hooman;
Gave plenty examples of people in different situations that may view something as real without it being real, above.
That is a difficult question. I know for something like Bachelor, they are specifically picked based on compatibility, through a vigorous questionnaire and interviewing process. I believe the same goes for Survivor or Big Brother as well. I think that reality shows, like "wrestling" has a script, and they pick people according to that script. So they might pick people that they think will create the most drama, such as a rigid/inflexible Christian and sexually active Atheist, and pick people that would go along nicely with their script.
Would it be illegal? Doubtful. For the longest time I had thought that Wrestling (ie back in the days of WWF) was not scripted but spontaneous and thus what was going on was entirely real. Imagine my surprise when I found out it was entirely scripted. So, its possible that these reality tv shows that we watch are entirely scripted, with paid actors, and we wouldn't be able to tell the difference.
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EDIT: On that topic, how can games be violent, or even sexist anyway? No real people are harmed by it, and thus they aren't real violence or real sexism, but yet some people think it is real. Heres two examples: 1) If there was a mesh with textures that looked like a child of age 6, would you have problems shooting it "dead" with a fictional gun? If it was a real child, it would be infanticide, murder, or an atrocity, but it isn't a real child, and therefore if it were to "die" then people who can tell fiction from reality should be able to do it, as that mesh is just like the meshes of "Islamic" terrorists in Call of Duty, right? and 2) If there was a mesh with textures, and you had "forced" sex with it, would you consider it rape and you are raping them? (Ignoring of course that even if they were able to give consent, it would be code created by a programmer that gives them no choice other than the choices they give them) So if it was a depiction of a woman, even though it isn't a real woman, would you be able to "rape" it? Or in both situations you couldn't do these things because you are applying real-world values to a fantasy world, but yet have no problems killing or have sex with others in fantasy worlds because you know it is fantasy?
By this I mean, would you feel that you morally and ethically did something wrong by killing a mesh that looks like a child, or morally / ethically wrong by raping a mesh that looks like a man or woman? If you would say that you find it morally and ethically wrong to do these things to meshes in a fantasy world, then my question then is, why do you not feel like a murderer when you kill a terrorist in a game like Call of Duty, or a murderer when you kill a cop in Grand Theft Auto, or that you are a rapist when you have sex with prostitutes in Grand Theft Auto, etc...?
If you perceive children and women in games to be treated like children and women in real life, then why would it not be inconceivable that people won't be able to tell the difference between reality and fantasy? If they see fantasy children and women like real people, then why would it be so hard to believe that making all things extremely humanlike wouldn't have the same effect on all meshes depicting humans, such that those fantasies bleed into real life?