I was looking through the posts for the answers to my questions, but couldn't find anything. So, if I'm bringing these items up that have already been addressed, my apologies.
1. Multiple colonies on the same planet. Is this something that will be put into the new rendition? That would really kind of make the "Trade" idea work.
2. Upon development of a space program, will the launch of a colony ship end the game? Or will it continue? Any chance of multiple interplanetary colonies? As if trying to manage one colony wasn't enough, managing colonies on other planets would make life really interesting. Since the initial research would have been accomplished on the first colony, research on other colonies would primarily focus on making their new home more habitable. Or maybe have another "rebel" group make off with some people and equipment and have to start from scratch themselves.
3. Would research move into theoretical physics, such as Faster-than-light travel (I'm a Star Trek geek, too!)?
4. What about extraterrestrial visitors(invaders)?
I know that some of these are going WAY beyond the original thoughts for Outpost. It's just that, in addition to the less-than-polished design of the game, it always struck me as an unfinished product. It would be great to see this game done the way it should have been done from the beginning. I'd also love to see it move forward, be the jumping-off point into a bigger universe! I know that every game has to have an end-game point. It just seems to me that this could be carried forward so much further...