Author Topic: Megagamer2010 Test Map 1of2  (Read 3875 times)

Offline megagamer2010

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Megagamer2010 Test Map 1of2
« on: April 22, 2013, 01:25:11 PM »
Here are the files for my test map.  TH300 is going to help compile it (Thanks TH300.)

I have two files here (in two posts), the .map file, with all units, structures and beacons placed, and the .cpp file that the mapper generated.  Also, in the map (top right corner) is a volcano, is it possible to code that to erupt?

EDIT:  Sry about the 1of2 in the topic title. I forgot that I could simply add a reply to the same topic with the other file.
« Last Edit: April 22, 2013, 01:27:39 PM by megagamer2010 »

Offline megagamer2010

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Megagamer2010 Test Map 1of2
« Reply #1 on: April 22, 2013, 01:25:58 PM »
Here is the second file.

Offline TH300

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Megagamer2010 Test Map 1of2
« Reply #2 on: April 25, 2013, 05:35:41 AM »
Here is the dll file (and more complete source code). I hope, everything suits your needs.
« Last Edit: April 25, 2013, 05:36:31 AM by TH300 »

Offline megagamer2010

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Megagamer2010 Test Map 1of2
« Reply #3 on: April 26, 2013, 03:18:01 AM »
Thanks TH300, that will work fine!