Understandable. I do apologize for not posting anything besides, well, posts, no files, but this project is not uberly important in light of work, and therefore does not get the attention I would like to give it. I do realize some of what I have said sounds sketchy, but if you meet me in person, youd see why
not that Im a sketchy person, im just not a very people person, and horrible at explaining things Ive done.
But, first things first: inaccessibility of game data... The storage unit that all my hardrives are normally kept in is in, uhm, lots and lots and lots of teeny tiny little pieces right now. One of the blades crashed and burned(literally), so trying to rebuild what I have, and upgrade in the process, thus the major overhaul. I hope the sheds some light there.
As far as not posting any code or anything, refer to above
Secondly: Technically, I am not doing this alone, but that is a whole nother can of worms that I really really dont feel the need to go into anytime soon, and Id prefer to not be asked why.
As far as bugs go, yes, they are actual bugs. Well, maybe not 'Bugs'. but dead code, extra 'poop' that literally has never done anything, and some code that, when you try and mod the EXE file and it doesnt work? Sometimes its because you have to code for those pieces that dont even really need to be there.
Moving on to compressing the file: It works kind of like a JAR file, but not really. Its something Ive tried to explain to friends through text, and not surprisingly, a LOT gets lost in translation. However, they way the file is currently designed, any program that allows coding in any of the Cs, or Java, will be able to open the file and modify it. However, not everything will be accessible unless you program in the original language, which yes, is still C#, but thats just because the compression is kinda stupid <_<
BTW, on a quick beak, I didnt realize soo much would happen in this post in the space of a day, haha.
Moving on...
There is still much to be done. The games is nowhere near completion, and the menu barely boots as it is, just because, as you all who have worked on code have probably noticed, a lot of things have to work together, and not everything is there yet. Not going to mention the lines of code already written, Ive gone through 9 keyboards so far from typing so long, breaking keys off when I get frustrated :find:
As far as Lord of Pains suggestions, those ideas are actually blocked out, and will be implemented when the time comes, as they are very, very good ideas. As far as storing more tile sets, how many would you like, ideally? I can make the program recognize, i believe, something around 3000 different tile sets. Not that youd use that many(at least I hope not), but it is, theoretically, possible.
Now, the idea of two people controlling one colony.......
Yea, about that......
The basic idea is blocked out, but Ive played with some hardcode for it, and its going to be massively difficult to implement. Something like that WILL actually be in a separate file, and both players of the colony must have the same version of the file for it to work. In the end, I dunno if anyone has used this, is going to be like an advanced version of Synergy, or a dumbed down version of Remote Desktop. This will be one of the few things that will be in a separate file from the get go.
Something that I think will make people happy:
I have set the initialization to look for certain file types when it starts, within the OP2 folder, like usual. This will allow less advanced programmers to make their own files, and the game will substitute their files for the hardcode in the EXE. Not very hard, just kinda drawn out to actually get it to work.
Some qucik parting comments:
BlackBox, good sir. Software engineer, second major in college. I am first and foremost a quantum physicist and mathematician. Thusly why I am very socially awkward, I usually dont like people
they seem kinda slow now
However, that was not meant to insult anyone, its just when you think in the time scales I do, a day seems like eternity, everything in the world seems to be slow now. But I do my best
Also, at first glance, yes, it is a giant monolithic mess. HOWEVER,
it is not. If you look at the notes, it is actually very, very organized, so much so it hurts MY head
. It is not the most advanced or involved piece of software I have written, but it is a piece of art, I do believe. Also, that is why I am able to write everything on my own, because this is relatively easy compared to what I have to code on a near daily basis.
Now Im pretty sure Ive answered all the replies, but not positive
So, if I missed you, I apologize, just let me know and I will tomorrow night. For now, bed calls my name