I noticed a few things that seem like bugs, possibly related to multitek2 file or files(depending if the vehicle ini and the rest are included).
scorpion costs:
http://pastebin.com/n8KaUKGCvehicle research:
http://pastebin.com/JPkdhRyCodd 27,000+ hp and super mvoe speed bug:
http://img338.imageshack.us/img338/4833/bastards.jpgthe pastebins should last a month unless I did something wrong(they'd die in an hour)
I have pm'd sirbomber just incase it's related to his files(but by how it seems, it's just research and not the entire sheets but I could be wrong)
maybe pastebin isn't needed...., but another odd one down below
BEGIN_TECH "High-Velocity Projectiles" 07257
CATEGORY 7
DESCRIPTION "EMP, ESG, and Stickyfoam range increased. _______________________________________ By boosting the velocity of our projectiles, we have been able to increase their effective range. This description sucks."
TEASER "Increases EMP, ESG, and Stickyfoam range. _______________________________________ Some of experts theorize that we could increase the range of our projectile weapons by boosting the velocity of the projectiles as they are fired. The difficulty lies in finding a reliable method of boosting the velocity."
IMPROVE_DESC "Increased range"
REQUIRES 04051
REQUIRES 05052
REQUIRES 06261
REQUIRES 05265
EDEN_COST 1200 <---
PLYMOUTH_COST -1 <---
MAX_SCIENTISTS 11
LAB 2
UNIT_PROP EMP Sight_range 7
UNIT_PROP SPAM Sight_range 9
UNIT_PROP FOAM Sight_range 8
noticed eden got emp missiles too
EMP_MISSILE t P 3600 1400 1200 8252
BEGIN_TECH "Ballistic Missiles" 08252
found a missing 0
anyway I'm stopping here, maybe consolidate them to sirbomber or something