Author Topic: Emp Missile Theory Part 2  (Read 4370 times)

Offline Flashy

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Emp Missile Theory Part 2
« on: February 17, 2010, 12:52:20 PM »
I found this Topic: http://forum.outpostuniverse.net/index.php?showtopic=2095
Mcshay said, that "by launching a missle directly at a laser array, the missle will always hit the array."
I tested this, but every time I launched a missile at the laser array, it didn`t get hit.

Maybe because I researched Precision Trajectory Projection Software? Or was it luck?
« Last Edit: February 18, 2010, 10:26:22 AM by Flashy »
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Offline Highlander

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Emp Missile Theory Part 2
« Reply #1 on: February 17, 2010, 01:45:15 PM »
I seem to remember something about the bug being fixed.

Don't know for sure though.
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Offline Flashy

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Emp Missile Theory Part 2
« Reply #2 on: February 17, 2010, 02:23:10 PM »
I used version 1.0
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Offline Arklon

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Emp Missile Theory Part 2
« Reply #3 on: February 17, 2010, 04:11:21 PM »
I think you had to launch it at a specific tile on the array. I also seem to recall that, if you did so, other MDs in range would also fail to destroy it. I'm not sure if this particular bug got fixed, though I know something was fixed about MDs and their ability to shoot down missiles.

Offline Highlander

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Emp Missile Theory Part 2
« Reply #4 on: February 17, 2010, 04:18:23 PM »
Come to think of it, I think the bug is still there.

What was fixed, was the "chance" that the MD would actually hit the missile.
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Offline Spikerocks101

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Emp Missile Theory Part 2
« Reply #5 on: February 17, 2010, 04:27:50 PM »
Yeah, LOP Abused that trick during one game, and I found it annoying. I think that a general rule should be, don't EMP the center, just to play fair...
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Offline Highlander

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« Reply #6 on: February 18, 2010, 01:05:10 AM »
Well, the answer is simple. If people cheat//exploit bugs/Break rules.. Just tell them to stop. If they don't, just quit the game.
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Offline CK9

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Emp Missile Theory Part 2
« Reply #7 on: February 18, 2010, 02:50:30 PM »
I once accidently clicked the center (seriously, I randomly clicked on the screen only to find that it was the center) and whomever I was playing at the time went from having a good time to too suspicious to have any fun.  I haven't played a multi game since then, heh
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Offline Sirbomber

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Emp Missile Theory Part 2
« Reply #8 on: February 18, 2010, 04:22:38 PM »
Play more then n0[size=0] [/size]0b.
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Offline Zardox Xheonov

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Emp Missile Theory Part 2
« Reply #9 on: February 18, 2010, 05:32:28 PM »
"Yeah, LOP Abused that trick during one game, and I found it annoying. I think that a general rule should be, don't EMP the center, just to play fair... "


Uhhh i thought you just had them turned off or nonfunctional.
Darn did not even notice it was against rules; i will not do it again though, onest. :oops:  
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Offline CK9

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Emp Missile Theory Part 2
« Reply #10 on: February 18, 2010, 08:05:35 PM »
lol, tell you what bomber, I'll make a map, you place the colonies (and I don't mean just throwing the buildings in randomly!) and then I'll play against you on that map :P
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Offline Spikerocks101

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Emp Missile Theory Part 2
« Reply #11 on: February 18, 2010, 09:34:24 PM »
no worries lop, guess i really shouldnt have mentioned your name, just was stating the point. its any as hell, for i figured having 2 MD's beside each other would counter the problem, but it didnt...
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Offline Hidiot

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« Reply #12 on: February 19, 2010, 05:44:32 AM »
It didn't, because OP2 draws a connection between the meteor (or missile) and a MD.

In other words, the meteor(or missile) searches for an MD to destroy it. And it only searches for one. If that one fails, the meteor (or missile) will hit.
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Offline CK9

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Emp Missile Theory Part 2
« Reply #13 on: February 19, 2010, 09:31:52 AM »
I seem to recall one game where I had to MD's target a meteor at the same time.  It only happened once, so it was probably a hiccup in the computer's memmory
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