Author Topic: New Stuff? For Op2  (Read 3818 times)

Offline meatwad1666

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New Stuff? For Op2
« on: January 26, 2010, 05:56:05 PM »
like maps, colony games, and etc.? :op2:
and sorry if i posted on the wrong forums :unsure:  
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Offline CK9

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New Stuff? For Op2
« Reply #1 on: January 26, 2010, 08:14:12 PM »
Don't worry, this (in my opinion, anyway) is the correct place.

I know that there were a few fan-made addins (such as mazes built onto existing maps, and colony games).  There was Renegades, but Eddy-B officially announced its death...so yea...
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srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
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Offline Sirbomber

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« Reply #2 on: January 26, 2010, 08:27:37 PM »
There are plenty of new things, all of which I'm too lazy to list right now.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

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Offline meatwad1666

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« Reply #3 on: January 26, 2010, 08:30:26 PM »
ok well when ever your ready id love to get a list thank you :)  
http://www.youtube.com/watch?v=tee0uZubcoA


its the only way to describe me and my friends

Offline Sirbomber

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« Reply #4 on: January 27, 2010, 02:26:00 PM »
If you're interested in new stuff, try making your own.  It's easier than it sounds!

I'm starting a series of weekly tutorials.  Check it out here.

Anyways here's that list.

Campaigns:
Outpost: Renegades (demo)
Outpost: Second Chance (in development, demo available)

Colony Games:
Plymouth Cold War (buggy)
Various minor projects

Multiplayer:
Greenworld/Greenworld v2 (tileset + maps)
Survivor (various)
Miscellaneous
Various new LoS/LR maps
Outpost: Second Chance (in development, really old demo available?)

Survivor:
To The Skies or To The Grave (forgotten)
Forsaken World v1 (lost)
Dead Zone (forgotten)
Caught in the Crossfire
Forsaken World v2 + 5P version
Judgment Day
"Bad Day on New Terra" (unnamed, in development)

Misc. Multiplayer:
Swarm/SwarmZ
Scout Rush
Doomsday
Bomber's Big Blast
Scout Rush 2 (scrapped, redevelopment pending)
Halloween Special (fun in theory, sucked in practice; demo available.)
Cold War (3P version only; still waiting on 6P version.)

Edit: There are also some new things for OP2 that aren't new levels:
Color Mod 1
Color Mod 2
Color Mod 3 (in development)
Difficulty Mod 666/DM666Z
NetFix
« Last Edit: January 27, 2010, 03:41:19 PM by Sirbomber »
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline meatwad1666

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« Reply #5 on: January 27, 2010, 04:14:13 PM »
thanks a bunch :)  
http://www.youtube.com/watch?v=tee0uZubcoA


its the only way to describe me and my friends

Offline Highlander

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« Reply #6 on: January 28, 2010, 12:24:01 AM »
What happened to the multitech mod ?
There can be Only one. Wipe Them out. All of Them.

Old player still playing. Visit Spark for a game of Outpost 2

Offline Sirbomber

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« Reply #7 on: January 28, 2010, 08:05:22 AM »
Multitek2?  That's Outpost: Second Chance now.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Hooman

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« Reply #8 on: January 28, 2010, 11:22:03 PM »
Hmm, that is a rather extensive list. I wasn't expecting to see that many listed. Actually, I wasn't even really expecting such a useful reply.

It occurs to me we should perhaps organize and index these projects a little better. Especially if they're reasonably complete. Actually, if they are sufficiently polished, or enough people think they are worthy, we could perhaps include more addons in the download package. I would prefer included additions be released as open source though. I would like to go over the source for security reasons, and compile it myself before basically telling everyone else it's safe to download (Yes, I'm a little paranoid). Plus, if any bugs are discovered, or upgrades are required, it makes the job of fixing things much easier.
 

Offline CK9

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« Reply #9 on: January 29, 2010, 09:22:36 AM »
it's good to be paranoid, hooman.  You never know what one anti-virus program is going to miss that another will catch.
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Sirbomber

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« Reply #10 on: January 29, 2010, 11:33:15 AM »
Stop trying to thwart my plans to design a virus mission Hooman. :rolleyes:  
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline CK9

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New Stuff? For Op2
« Reply #11 on: January 29, 2010, 11:58:12 AM »
If you think about it, you could easily code a virus into a mission that would not be detectable...
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline meatwad1666

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« Reply #12 on: February 01, 2010, 10:34:06 PM »
Quote
Hmm, that is a rather extensive list. I wasn't expecting to see that many listed. Actually, I wasn't even really expecting such a useful reply.

It occurs to me we should perhaps organize and index these projects a little better. Especially if they're reasonably complete. Actually, if they are sufficiently polished, or enough people think they are worthy, we could perhaps include more addons in the download package. I would prefer included additions be released as open source though. I would like to go over the source for security reasons, and compile it myself before basically telling everyone else it's safe to download (Yes, I'm a little paranoid). Plus, if any bugs are discovered, or upgrades are required, it makes the job of fixing things much easier.
yes i was hoping you would have a index of these additions because playing all the colony games and beating the and beating them some more is starting to bum me out. Plus (if i ever stop being lazy =\....) i would hope to start making my own maps and scenarios and maybe make a nice skirmish map like a nomad map now that would be cool  :D  
http://www.youtube.com/watch?v=tee0uZubcoA


its the only way to describe me and my friends

Offline meatwad1666

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« Reply #13 on: February 03, 2010, 06:38:08 PM »
hay i just got a new computer and had to reinstall everything where can i get links to download these or must i search around?
http://www.youtube.com/watch?v=tee0uZubcoA


its the only way to describe me and my friends

Offline Sirbomber

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« Reply #14 on: February 03, 2010, 06:50:09 PM »
Quote
i would hope to start making my own maps and scenarios and maybe make a nice skirmish map like a nomad map now that would be cool  :D
I posted a link to a tutorial; did you not see it?

Anyways, there was a centralized place you could download most of those things, but I'm not sure it's still around...
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline meatwad1666

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« Reply #15 on: February 04, 2010, 08:21:39 PM »
Quote
Quote
i would hope to start making my own maps and scenarios and maybe make a nice skirmish map like a nomad map now that would be cool  :D
I posted a link to a tutorial; did you not see it?

Anyways, there was a centralized place you could download most of those things, but I'm not sure it's still around...
alrightjust was'nt sure
http://www.youtube.com/watch?v=tee0uZubcoA


its the only way to describe me and my friends