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Outpost Universe Forums
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Projects & Development
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GORF
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Huminod Workers
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Topic: Huminod Workers (Read 2202 times)
Skydock Command
Sr. Member
Posts: 390
Huminod Workers
«
on:
September 19, 2006, 04:16:21 PM »
Will we have huminoid workers like in OP1. I think this would be a good idea because I think that we could have them help out like normal people.
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TH300
Hero Member
Posts: 1404
Huminod Workers
«
Reply #1 on:
September 19, 2006, 04:36:29 PM »
Yes, they'll be in the game.
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Sirbomber
Hero Member
Posts: 3238
Huminod Workers
«
Reply #2 on:
September 19, 2006, 06:18:01 PM »
Assuming you live long enough to build them.
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"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star
Outpost 2 Coding 101 Tutorials
dm-horus
Banned
Hero Member
Posts: 1042
Huminod Workers
«
Reply #3 on:
September 19, 2006, 06:25:07 PM »
Yeah, we're all humins here.
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Skydock Command
Sr. Member
Posts: 390
Huminod Workers
«
Reply #4 on:
September 20, 2006, 02:35:23 PM »
Thats good. What will they look like? We probaly wont see them, but I was wondering.
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Sirbomber
Hero Member
Posts: 3238
Huminod Workers
«
Reply #5 on:
September 20, 2006, 02:38:23 PM »
He was making fun of your lack of proper spelling...
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"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star
Outpost 2 Coding 101 Tutorials
Skydock Command
Sr. Member
Posts: 390
Huminod Workers
«
Reply #6 on:
September 20, 2006, 02:59:12 PM »
I know. I wasnt paying attention to spelling. If you want I could make shure that not a sigle one of my posts from here on have spelling mastakes.
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Huminod Workers