The user interface, while not very important at this point in development, will probably be THE issue most argued and debated and mud slinged...
The UI in OP2, while not the worst I have seen, still had much to be desired. I spent a lot of needless clicks going from mission objectives to seeing how many people I had alive or to the research list for a lab. There is also a bit of waisted space where there is no information presented and is just black.
So, any ideas/suggestions/accusations?