In multyplayer the second leading cause of death is starvation, when someone is in the middle of a battle and forgets to build an extra agradome, they may have enough food to run the people working in the coloney, but instead of having the idle workers die first, the game has the scientists die first, whether they are working or not.
So very soon you can find yourself without scientists, even though you still have a healthy reserve of workers you can't train them to become scientists, and your coloney dies a very slow and very unfun boring death
what I am proposing is that the cc would be able to train 2 workers at a time, IF you have less than 3 scientists, flavorwise we could say that the savant computers are training them
This feature would only be available if you have reshurched the university, and hyponedia, and if you have less than 3 scientists
I know people will say that you should budget your food better or train more scientists while you can, but when you are scrambling over 3 or more vec facts trying to win a distant battle, it can be kinda hard
so what do you guys think?