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Outpost Universe Forums
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GORF
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Basic Command Center
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Author
Topic: Basic Command Center (Read 2971 times)
omagaalpha
Sr. Member
Posts: 372
Basic Command Center
«
on:
March 30, 2006, 03:13:52 PM »
Basic command center
Related ideas:
- none
Table content
-
Seed starter module
-
Cargo lander
-
Colonist Lander
-
Basic command center
-
Seed power plant
-
Seed Structure factorey
-
Seed smelter
Description:
This setup a place to be able to get coloney going when first land on planet.
It is capble support 20 building, 20 units, 200 colonist.
This is a good idea, because:
-
This is a bad idea, because:
-
«
Last Edit: March 30, 2006, 03:29:46 PM by omagaalpha
»
Logged
Sorry if my grammar and spelling is bad, but I have disablity with it.
Yes, English is the first and only language that I know.
Skydock Command
Sr. Member
Posts: 390
Basic Command Center
«
Reply #1 on:
September 17, 2006, 05:34:35 PM »
This is a great idea if it will be smaller and cost less then the normal CC. It would be great in setting up small mining colonies or something.
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Freeza-CII
Administrator
Hero Member
Posts: 2308
Basic Command Center
«
Reply #2 on:
September 17, 2006, 10:25:07 PM »
So the basic command center can support more buildings then a normal on that doesnt add up but i guess it does when you add the rest of the seed stuff thats cleaver.
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Skydock Command
Sr. Member
Posts: 390
Basic Command Center
«
Reply #3 on:
September 18, 2006, 04:23:10 PM »
Thats what I thought and why I was the only one to post in five months.
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Basic Command Center