News:

We've upgraded the forum software.
You may need to log in again or reset your password!

Main Menu

Basic Command Center

Started by omagaalpha, March 30, 2006, 03:13:52 PM

omagaalpha

Basic command center


Related ideas:

- none

Table content
- Seed starter module
- Cargo lander
- Colonist Lander
- Basic command center
- Seed power plant
- Seed Structure factorey
- Seed smelter
Description:
This setup a place to be able to get coloney going when first land on planet.
It is capble support 20 building, 20 units, 200 colonist.



This is a good idea, because:

-

This is a bad idea, because:

-
Sorry if my grammar and spelling is bad, but I have disablity with it.
Yes, English is the first and only language that I know.

Skydock Command

This is a great idea if it will be smaller and cost less then the normal CC. It would be great in setting up small mining colonies or something.
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.

Freeza-CII

So the basic command center can support more buildings then a normal on that doesnt add up but i guess it does when you add the rest of the seed stuff thats cleaver.  

Skydock Command

Thats what I thought and why I was the only one to post in five months.
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.