Author Topic: Outpost 1 Source Code?  (Read 8678 times)

Offline HaXtOr

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Outpost 1 Source Code?
« on: March 06, 2006, 08:24:37 PM »
Ok so I was thinking... The source was deleated for outpost 2... does anyone know if the source still exists for Outpost 1?

if noone knows then we should form a research team to find out. Have a nice formal request to Vendi studios. maybe see if they will release it for free to use, or if we could buy it from them.

anyone up to help or know any contacts?

Offline Punboy

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Outpost 1 Source Code?
« Reply #1 on: March 06, 2006, 09:44:31 PM »
I do. I'll be contacting the lead programmer of Outpost shortly.
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Offline HaXtOr

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Outpost 1 Source Code?
« Reply #2 on: March 07, 2006, 01:36:17 PM »
harky got this email

 Dear Aaron. I was just doing some housekeeping on my mail folders when I spotted your note and realized I hadn't replied. Sorry to take so long to get back to you. I try to respond to all of my fan-mail, and this must have just gotten lost in the holiday shuffle.

I'm glad you're a fan of Outpost 2. It's gratifying that I still hear about this project so long after I worked on it, especially when computer games usually have less shelf-life than raw fish.


 Beyond that, I can't be of much help in your code search. Good luck with it, and thanks for writing.

Sincerely,
 Steve York

we should also ask people if they have the source for outpost 1 or any betas of it, maybe demos?
« Last Edit: March 07, 2006, 01:42:31 PM by HaXtOr »

Offline Freeza-CII

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Outpost 1 Source Code?
« Reply #3 on: March 07, 2006, 01:41:14 PM »
this game is what 10 years old what makes you thing the code servived the transfers in the corprate world.  You know most code the people do for games become the property of the company.  Code for games that are keep by the programers is usually fragmented amonst them and not usually kept after a certain period.

Offline HaXtOr

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Outpost 1 Source Code?
« Reply #4 on: March 07, 2006, 01:49:34 PM »
Quote
this game is what 10 years old what makes you thing the code servived the transfers in the corprate world.  You know most code the people do for games become the property of the company.  Code for games that are keep by the programers is usually fragmented amonst them and not usually kept after a certain period.
every fragment of code helps though in understanding how they did things. it is worth a try. if anyone is interested we could start a fund with a paypal account and offer a prize for any code snipits to any of the coders who worked on eather op2 or op 1. if not a pize a fund to buy the code from vendi for op 1.

I thnk some code had to survive the buyout, Outpost 2 was released around the time of the first cd burners were on the market, sierra being a big company at the time must have had one, if not that a big backup system.
 Maybe there was some lucky dumpster diver who found the code when they emptied it into the trash :-) or someone who bought thier servers at acution might have some snipets of code, unless the driver were wiped clean
« Last Edit: March 07, 2006, 01:51:06 PM by HaXtOr »

Offline Freeza-CII

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Outpost 1 Source Code?
« Reply #5 on: March 07, 2006, 02:00:03 PM »
yes but back then CD burners cost thousands of dollars its not likely it was saved on a CD it would most likely be saved on a tape back up.  But that is assuming the tapes havent been recycled.  

Offline leeor_net

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Outpost 1 Source Code?
« Reply #6 on: March 07, 2006, 05:48:11 PM »
Outpost was NOT developed by Dynamix, despite the belief that it was.

Outpost was developed directly by SIERRA, which means that if anyone had it, SIERRA would. Not dynamix, and not anyone on Dynamix's team.

You're barking up the wrong tree and I garantee that Sierra wouldn't let go of any source code they may still have, even if it's over 12 years old.

Offline omagaalpha

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Outpost 1 Source Code?
« Reply #7 on: March 07, 2006, 06:08:09 PM »
Fact is serria does not exist anymore ethier so hopeless
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Offline leeor_net

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Outpost 1 Source Code?
« Reply #8 on: March 07, 2006, 06:24:40 PM »
It's not that they don't exist. Vivendi Universal Games bought the company thus aquiring everything.

So, you're going to need to go through VUGames to get the source. Good luck.

Offline Leviathan

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Outpost 1 Source Code?
« Reply #9 on: March 08, 2006, 07:24:49 AM »
i dout we could evea get op1 or op2 source code.

Offline HaXtOr

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Outpost 1 Source Code?
« Reply #10 on: March 08, 2006, 03:16:12 PM »
I still want to try
 

Offline lordly_dragon

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Outpost 1 Source Code?
« Reply #11 on: March 10, 2006, 04:50:19 PM »
so thats mean that Counter-Strike is not property of sierra anymore... interesting... hum.. my opinion goes with moogle on this one we need to try

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Offline alice

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Outpost 1 Source Code?
« Reply #12 on: March 14, 2006, 12:54:42 PM »
This is definately worth a try. With any bit of source code, we could understand the games at least a little better than we could through ASM =P

Offline CK9

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Outpost 1 Source Code?
« Reply #13 on: March 14, 2006, 01:31:17 PM »
wouldn't they use the same basic coding principles on every game?  How different can coding REALLY get?  I mean, all it really is is a cause and effect list so the comp knows what to do.
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Offline Stormy

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Outpost 1 Source Code?
« Reply #14 on: March 14, 2006, 07:40:14 PM »
Dude, I wouldn't mess with VU at all... not unless you have say, $50,000 financial backing and a full blown game development company  behind you. Otherwise,

1. it's a HUGE financial risk, if you want to sell what you're making (which you guys probably don't want, but still)
2. It will reveal OPU to the world and will most likely get us into a lot of trouble, even if you don't mention OPU, they will probably go googling various things and, thus, will find us. They will probably have Levi and Hacker kill the downloads, and if they find that there is a "Backup" which I don't really care for, they will probably sue, and, pretty much, we're screwed.

So, I say, don't go there... I hate being so blunt but .... I don't think we will ever get that source code, it's probably long gone, and I'm 99% sure VU won't give it to anyone for free or for any price under, say, $30,000
 
« Last Edit: March 14, 2006, 07:55:50 PM by Stormy »
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Offline CK9

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Outpost 1 Source Code?
« Reply #15 on: March 14, 2006, 08:18:58 PM »
how about if we challenge them to a battle of witts?
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Offline HaXtOr

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Outpost 1 Source Code?
« Reply #16 on: March 14, 2006, 08:27:30 PM »
such negative thoughts, you need to be less paranoid. they wont care about opu, they are occupied with other things such as Steam and Half life 2

Offline zigzagjoe

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Outpost 1 Source Code?
« Reply #17 on: March 14, 2006, 08:51:32 PM »
i agree with stormy on this. if we do get noticed it'ld be a world of legal s***. it'ld kill the website(s) for sure, and probably get levi in a world of s***.

Offline Stormy

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Outpost 1 Source Code?
« Reply #18 on: March 14, 2006, 08:57:13 PM »
Please don't do it though, I realy really want to do it, but...


it's too risky, we will find another way :D, but my heart tells me, that this isn't what we should do.
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Offline TH300

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Outpost 1 Source Code?
« Reply #19 on: March 14, 2006, 09:27:42 PM »
Yea, it seems too risky. And the chance of actually getting the source is ~0%.

Offline HaXtOr

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Outpost 1 Source Code?
« Reply #20 on: March 14, 2006, 09:53:28 PM »
Quote
i agree with stormy on this. if we do get noticed it'ld be a world of legal s***. it'ld kill the website(s) for sure, and probably get levi in a world of s***.
if they say no downloading we can always have torents and other things such as selling the actual cds so they cant shut us down..
besides there is the hole thing with them not supporting op2 anymore and it being considared abandonware.

Offline Stormy

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« Reply #21 on: March 14, 2006, 10:02:48 PM »
They are looking for any way to get moolah, and this is one way for them to get it, by sueing us....

I hate to be mean and point fingers, but please, we can't go to VU and ask for source... they aren't going to give it to us...
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Offline HaXtOr

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Outpost 1 Source Code?
« Reply #22 on: March 14, 2006, 10:39:04 PM »
how can they sue us?  there is noone to sue dirrectly

Offline zigzagjoe

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Outpost 1 Source Code?
« Reply #23 on: March 14, 2006, 11:04:41 PM »
seriously, you honestly think you can suck up to a large corp enough to get source code out of them? i dont think so.

abondonware isnt a "hole" legally. its still licensed s/w, and is protected by patent law.


chances are levi would get raped up the ass (you can get his details from the domain infos) and the website would be killed for sure if they found ouyt.
« Last Edit: March 14, 2006, 11:05:48 PM by zigzagjoe »

Offline Stormy

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Outpost 1 Source Code?
« Reply #24 on: March 14, 2006, 11:08:51 PM »
That would also mean that Genesis would have to go into "hiding" and if it isn't screwed, it will be hard to move forward with VU watching our every move.
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