Infinite Technology(weapons Part)Related ideas:-
Technology Create By Usage Over Time Of Stuff (thread is lock)
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Non-deterministic research (thread is lock)
Description:1st personality opion all game have technolgy to research should always have infinite amount technology to research.
Fairly obvousy I think build sytem for infinite technolgy. All weapon have max amount can modified it so here perposeded
First come oringnal weapons which you reasearch and what every impovrer to them you deceided
Formulicay beyonh programed technolgy.
-after so many improved weapons then can research new weapon
-new weapon(come nesiray so many improved has do whole new design so thrus new generation) example.
microwave after like 10 improvemed could reserearch generator 2 microwave v2
Technolgy cost
Microwave 1000
Microwave improved 500
Microwave improved 2 600
Microwave improved 3 700
Microwave improved 4 800
Microwave improved 5 1000
Microwave improved 6 1200
Microwave improved 7 1400
Microwave improved 8 1600
Microwave improved 9 1800
Microwave improved 10 2000
Microwave v2 3000
Microwave v2 improved 1 1500
ok show kindy pattern thinking about so that still has research Technolgy obvously more prevousy required too like maybe
-introduction facility neeed smelter ore into new processed that make stronger new metal key to is that actual build gain smelter new common metal v1.(only how much new spealtiy common metal is when click infor for that building) before can reseach Microwave v2 and need build it so if destory then lose ability build it.
ok just incase go what heck is he talking about let me show you
new common metal v1 tech cost 10000
-new material
_____common metal v1 required common metal
-new building
_____Smelter Faculity cm v1 does: take common metal turn into cm v1
-upgrade
_____Kit and vehicle Factory can now able to handle the cm v1 metal to be make stuff with, we make change machine so that they are able handle this new metal
Microwave v2 tech
-required: Microwave improved 10 , new common metal v1
give new weapons:
-Microwave v2 weapons need: 200 cm1 add what ever platform it uses
new common metal v2 tech cost 30000
-new material
_____common metal v2 required common metal v1
-new building
_____Smelter Faculity cm v2 does: take cm v1 turn into cm v2
Microwave v3 tech
-required: Microwave v2 improved 10 , new common metal v2 tech
-give new weapons:
_____Microwave v3 weapons need: 200 cm1 add what ever platform it uses
Add on: diminishing returns(thanks white claw point it out)
_____If take notice example cost get more expensive the higher the level go which mean cost more for less technology especially with improvement technology phase but you will get more bang for buck when go in to new generation of the technology.
This is a good idea, because:-real life we also always research something better