I have ideas for the next 8 missions/story.
But it all comes to wether or not those ideas can programmaticly be worked out. We can do a lot with op2 already, but it's still not enough for what i want.
I'm pretty sure you've noticed renegades is somewhat different than other single-player missions. This is because i've implemented a lot of new stuff, like having the AI use it's convecs to repair structures, having robodozers actually doze. The next step will be to have damaged vehicles drive to the garage to be fixed.