Hmm? marker?
Are you editing DLL's? or were you just using a weird tile like the blue tile to mark mines and other stuff?
Yeah, I could change it to say 1,1
That was sort of laziness on my part because the array that holds the tiles is 0 based, and the accessor functions for it (GetTile, SetTile) expect 0,0 if you're really getting 1,1 (the first tile on the map)
But I could change that tooltip and the status bar to read: 1,1 and so on.