Technical Questions[/i]
1. Will/When there ever be a lobby for Outpost 2 other then IRC?Its planned. It will not happen for some time however.
2. When will the Editor be out?When OPU|Hacker finishes it, possibly before 2006. But I wouldn't hold my breath. In the meantime, use the OP2Mapper for now, available
http://www.outpostuniverse.net/dltools.php3. How do you make changes or edit the game?There are many ways of doing this, it does require programming knowledge. More details can be given by the Outpost2 community and lead programmers, OPU|Hooman and OPU|Hacker. Look for them on IRC or PM them on the forums.
4. What do you need to edit the game/make maps?For maps: The mapper, link is above.
For general game changes, we use a hex editor. *Note, this is VERY BAD to try if you don't know what you are doing! Don't try it!
For the sheets.vol, they only need to be extracted to be edited. You can view them using the sheets viewer. They can be edited by Notepad.
]http://www.outpostuniverse.net/dltools.php5. How do I extract Outpost 2 .vol files?Use the Revolver, provided on the tools page.
*Note, it will only check for files on C:\ drive, so you might have to move things around. Another version is planned that will fix this problem.
6. What will the new mapper do?As far as I've been told, it will not only just create new maps, it will allow for basic .dll programming. This means that the layman here can make a fairly good Outpost2 map without having to learn how to program. Its capacities will of course be limited, but it will be expanded over time.
-Thats all I can think of atm.
EDIT (leeor_net): fixing broken links and marking others as unreachable.