Author Topic: Using outpost 2 assets in flash/android game  (Read 4823 times)

Offline Zhall

  • Full Member
  • ***
  • Posts: 154
Using outpost 2 assets in flash/android game
« on: August 28, 2013, 11:23:29 PM »
So... Dynamix is long gone, and so is Sierra, so is it fine to assume that their copyrights are also defunct?

Ofc I would still mention the source of the content, but I don't need dead companies permission to use it, do I?
Pumping out awsome.

Offline TH300

  • Hero Member
  • *****
  • Posts: 1404
    • http://op3game.net
Re: Using outpost 2 assets in flash/android game
« Reply #1 on: August 29, 2013, 03:54:12 AM »
Is it dead, is it not dead? You don't know. Even the Wikipedia Article isn't clear in that point.

If I were you, though, I wouldn't use Outpost 2 assets in anything that brings you money. I wouldn't even use those assets for an android game. If you, nontheless, decide to do that, you should only use the stuff that you can rip from the game, yourself. So, that other people don't get into trouble for supporting you.

Offline lordpalandus

  • Banned
  • Hero Member
  • *****
  • Posts: 825
Re: Using outpost 2 assets in flash/android game
« Reply #2 on: October 13, 2013, 12:59:58 AM »
To avoid copyright issues with games you charge for, you should:
-> Avoid using an assets or game code
-> Avoid direct naming of a product (brand name stealing = bad idea)

Generally if a game is free to play and doesn't cost someone anything to use it, someone like Activision won't care, if you use the game assets. However, if you charge something, they may take interest in it, in a bad way. Like saying that the game is technically their's even though you built it (considering they own the franchise and brand name), and if you argue over it they'll sue you for it.  They may however instead just take royalties from it, and leave it in your hands. However, if your game damages their reputation or brand imaging, you may get sued heavily.

So...

If you intend to offer the game as a paid item, you should use your own created assets, code and storyline, as well as change the name of the product to something else. You could say that the game is a "spiritual successor" to Outpost 1/2. Similiar how Uber Entertainment is saying that Planetary Annihilation is a "spiritual successor" to Total Annihilation (which I believe they don't own the franchise or brand name for).
Currently working on Cataclysm of Chaos, Remade.
Link to OPU page = http://forum.outpost2.net/index.php/topic,6073.0.html