Author Topic: Post-release Colony Demo  (Read 2897 times)

Offline evilperson86u

  • Newbie
  • *
  • Posts: 2
Post-release Colony Demo
« on: November 30, 2008, 02:08:24 PM »
Hi I'm new
     I played Outpost 2 for about 10 years on and off. I really like the game, I hope I see more of yall   (thumbsup)

Has anyone beat this game on hard? This might sound like a stupit question but why do we build scouts, I mean what they good for?

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Post-release Colony Demo
« Reply #1 on: November 30, 2008, 02:18:24 PM »
What does this have to do with the Post-release colony demo?  This should probably be in introductions.

Anyways, hi there.  Some of us have beaten OP2 on hard, but the only reason it's hard is because the AI cheats more than usual.

Scouts are under-appreciated.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Spikerocks101

  • Hero Member
  • *****
  • Posts: 711
Post-release Colony Demo
« Reply #2 on: November 30, 2008, 03:08:10 PM »
Scouts = "Enemy Sighted"
Hi, and welcome to the Forums. Tried the IRC out yet?
I AM YOUR PET ROCK!!!!!!

Offline evilperson86u

  • Newbie
  • *
  • Posts: 2
Post-release Colony Demo
« Reply #3 on: November 30, 2008, 03:20:37 PM »
I sorry, I mean "has anyone beaten Post-Colony Demo on hard"

Offline Highlander

  • Hero Member
  • *****
  • Posts: 780
  • Outpost 2 Elder
Post-release Colony Demo
« Reply #4 on: November 30, 2008, 11:48:17 PM »
Yes. I've done it in the past. Never managed to wipe out both the bases in the process though. A Project for this Christmas perhaps.


Scouts are used for detecting enemy raids on your base. They will notify you when they "see" enemy units.
You can also use scounts to spy on various buildings in an enemy base, but this is of little value in a multiplayer game.
There can be Only one. Wipe Them out. All of Them.

Old player still playing. Visit Spark for a game of Outpost 2

Offline fire team zu

  • Jr. Member
  • **
  • Posts: 60
Post-release Colony Demo
« Reply #5 on: September 27, 2009, 08:22:35 PM »
XD ai cheats LMAO LMAO XD LOL :heh:  :heh:  :P  
Start The Protest

No
More
GFWL
Who Ever Invented It Should Die
The Differance between a good game and a bad game is windows vista

IM GONNA BAN YOU SO HARD YOULL BE STUCK IN OUTPOST 2    (fave saying to noob people in source games)

Offline Kayedon

  • Sr. Member
  • ****
  • Posts: 378
Post-release Colony Demo
« Reply #6 on: September 28, 2009, 12:43:51 AM »
1. Necro-post.
2. You're back?!
3. Emoticon spam.
4. Why are you still here?!
5. I CBA to state more obvious reasons.
"Trust me, I'm crazy."

Offline Spikerocks101

  • Hero Member
  • *****
  • Posts: 711
Post-release Colony Demo
« Reply #7 on: September 28, 2009, 02:58:01 PM »
your post made no sence to me...
I AM YOUR PET ROCK!!!!!!

Offline Nightmare24148

  • Full Member
  • ***
  • Posts: 148
Post-release Colony Demo
« Reply #8 on: October 15, 2009, 01:44:55 PM »
You think he's being a necro...
I look to see, in the mirror.

All I see, is that he is me.

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Post-release Colony Demo
« Reply #9 on: October 15, 2009, 02:04:01 PM »
STOP NECROING THIS THREAD![/i][/u][/size]
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials