I truely believe that if someone is going to start on a project, they need to finish it or at least release what they have to the public so that someone else can finish it. If it's worth starting, it's worth finishing. If you don't have the resources to complete the game yourself, look for help.
I am a great resource myself (despite the fact that I can't help myself sometimes! :whistle: )
If you need 2D art (backgrounds, tiles, interface, 3D Model Skining, etc.), you have an experienced graphic artist here (used to do the in-store displays for CompUSA in Paramus, NJ).
If you need help developing a commercial quality website, (or just want suggestions), I can also help with that.
I can even steer you in the right direction when it comes down to programming (in terms of c/c++/OpenGL/DirectX/SDL).
Of course, I'm not the only person available. That's what communities are about. That's what projects and group efforts are all about. If I could design and do everything for OP:MIA on my own, why would I post polls or topics asking what people think?
Of course, projects may end up discontinued due to a lack of time or inspiration. I can certainly understand this (I've abandoned plenty of projects myself and thus I am no angel myself). But when it comes to down to starting a project and announcing it to a community, unless you have good reason (like OP3:AW's creator), you shouldn't abandon it.
And as a side note, if there are projects that are not just inactive but completely abandoned, they should be removed (or put into an "Archive" section of the forum). This way clutter can be removed but all information/postings can still remain and that way people can still see the projects/ideas (I know that I like the idea of OP3:AW amd would like to see it have its 15 minuts in the light).
Anyway... am I being too much of a hard ass? I begin to wonder sometimes if I'm maybe too opinionated... :unsure: