Author Topic: Bots in multiplayer  (Read 11412 times)

Offline Leviathan

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Bots in multiplayer
« Reply #25 on: January 19, 2004, 12:47:00 PM »
for map making, u work around the mines and the colony location.
u have to make the map around the dll.  

Offline Betaray

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Bots in multiplayer
« Reply #26 on: January 19, 2004, 12:53:56 PM »
ahh, so in that same system, you can work around the computer coloney right?
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Leviathan

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« Reply #27 on: January 19, 2004, 12:58:33 PM »
yea easly, just leave the terrian where they r flat.
u have 2 use the dll with the comp in, eg peacekeeper or la corr. both crap maps imo. need a 128x128 map with a comp on.

Offline Betaray

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« Reply #28 on: January 19, 2004, 01:03:15 PM »
so we can have different versions of la coridda, and piecekeeper, that may be fun
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline plymoth45

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« Reply #29 on: January 19, 2004, 02:26:59 PM »
well, i like the 128x128 maps better, but yea, basicly u can have dif versions.

Offline Betaray

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« Reply #30 on: January 19, 2004, 02:48:49 PM »
no that I remember it, hasnt sombody made different versions of La Corida?
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Leviathan

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« Reply #31 on: January 19, 2004, 05:23:50 PM »
yea a old DO clan member made Team La Co
take a look here:
http://www.insurrectionlan.co.uk/op2/new_maps.htm

Offline Betaray

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« Reply #32 on: January 19, 2004, 05:28:27 PM »
geeze, how did you make those with the old map editor, it must have taken months
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Leviathan

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« Reply #33 on: January 19, 2004, 05:36:44 PM »
no not realy.
NHCS editor did have copy n paste

Offline Betaray

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« Reply #34 on: January 19, 2004, 05:40:19 PM »
thats cool
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline plymoth45

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« Reply #35 on: January 19, 2004, 06:13:04 PM »
actually, lev, as long as u know where the tiles u want are(which i do, so np) it wont take ages to do.

Offline Betaray

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« Reply #36 on: January 19, 2004, 06:14:41 PM »
ok, so just like that annoying seatbelt thing

whats holding you back?
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline plymoth45

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Bots in multiplayer
« Reply #37 on: January 19, 2004, 06:24:07 PM »
what do u mean?

Offline Betaray

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« Reply #38 on: January 19, 2004, 07:58:20 PM »
I have no idea, all I know is that x is probly going to ban me lol
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline LastofEden

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Bots in multiplayer
« Reply #39 on: February 04, 2004, 06:45:16 PM »
I have team La Cor, but I can't find the original anywhere. Could someone give me link? And does bots really work because that would be nice for those days theres no one to play.

Offline kirby

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« Reply #40 on: April 16, 2004, 04:46:50 PM »
I know this is a kind of late post, but there are a couple maps made by some random person that we have all forgotton about (infected ear and rotten pie). In other words, piechart and earlobe with a computer player in the center...

of course, these arent really worth noting, because they are just the lacorrida dll files tacked onto the other maps. If you want, i think these maps are included in the new maps pack 4 (i know plymoth has it) thou i'm not sure.
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Offline Arklon

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« Reply #41 on: April 17, 2004, 03:18:24 PM »
In multiplayer maps with bots, you still have to have one other human player to start it.

I wonder if there's a way to get around this... or change a multiplayer map into a colony game.
« Last Edit: April 17, 2004, 03:19:16 PM by Arklon »

Offline ttamdude

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« Reply #42 on: April 17, 2004, 03:22:35 PM »
why would u want to? even with the AI starting out with so much more than you.. it takes all of mark 170 to be able to kill him... easiest AI ever introduced...
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Offline CK9

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Bots in multiplayer
« Reply #43 on: July 13, 2004, 04:28:18 PM »
maby you, ttam (yes, I know it's an old topic)

takes me until mark 200 to get enough units to have a 50% chance of getting to the CC, let alone destroy the colony.
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Offline Betaray

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« Reply #44 on: July 13, 2004, 08:26:36 PM »
but also, now that we have people with the ability to decompress the .dll's would it be possible to change the computer AI, among other things (where mining becons are placed, layout of AI coloney, starting locations of player coloneys and the like?)
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline CK9

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Bots in multiplayer
« Reply #45 on: July 13, 2004, 09:05:27 PM »
beta, decompression may be possible, but it still is in code
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Offline Betaray

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« Reply #46 on: July 13, 2004, 10:46:33 PM »
no, a person at the forums ( I forget his name, has found out how to decode the .dll files and the .sheets vol for op2, so he can modify every single aspect of the game
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline CK9

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« Reply #47 on: July 13, 2004, 11:17:52 PM »
must take hours
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Offline ZeusBD

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« Reply #48 on: July 14, 2004, 09:17:58 AM »
No matter how long it takes, it would still be cool to do, and it might even set up for using in the new OP games.
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