VB = kinda slow but if you know what you're doing (maybe even add in assembly - you can do that with special vb ide addins) you can get a really fast program going.
Err how? I came accross a way to do this by intercepting calls to the compiler but is there a better way to do this?
Python is kinda interesting but I did find it a little slow. It had some interesting compiler writing utilities though that I never really found a (modern) C++ equivalent for, at least as far as ease of use goes. (But I guess Lex and Yacc aren't really all that bad.)
If you're looking for an interestnig language, try Haskell. It's completely different from most conventional (imperative) languages. Can't say it would be much for speed but doing things take very few lines of code. It falls into the category of functional languages which focus more on what needs to be done rather than how to do it.
Java ... I hope it dies a horrible horrible death!
It's much slower than C/C++ and takes a lot more code to get most things working. (To be fair, it wasn't meant to replace C/C++ and it probably does have it's uses. Also, I was given a rather miserable introduction to it which is likely part of the reason why I hate it. *flashback* DAAAH! The horrors!)
Pascal is a dinosaur! Some people need to realize the meteor has already landed on this one. (Warning to all first year students at a certain unnamed institution: "Incomming meteor!") They must have been smoking something when they decided to switch from C to Pascal last year. :angry: Thankfully it doesn't affect any courses I'm taking but it does mean I got asked a lot of Pascal questions and have been forced (well not really) to learn some. I would rather use Java. (thumbsdown) I would choose Python anyday.
C/C++ rocks.
VB is also cool and has it's uses (despite what a lot of C programmers say, ... although I guess I use C a lot more now).
ASM rocks.
Intel assembly is probably the most fun. Itanium (Itanic :heh:) definately looks cool but I wouldn't buy one. SPARC is super easy to learn. Z80 and 6502 are just classic. (thumbsup) Nintendo assembly programming certainly sounds appealing although a bit of a waste of time (but not as much as when I read up on the IBM 360! :lol: punch cards!) I probably should have spent more time on MIPS or at least PowerPC. Say, did anyone know the Super Nintendo processor was backwards compatible with the Nintendo processor? And that the Nintendo Processor was the same used in the Apple 2e? That seems to horrify a lot of people. :heh: Anyways, at least with the Z80 I can probably build a computer some time. I've got 3 CPUs lying aroung my room as well as a few 8080s and 8086/8088. Multiprocessor retro system! Yeah! And yes, I'm serious about that. It could happen in the next few months. Oh and 68k was also a fairly clean architechture.
Err, am I rambling too much?