It's starting to get to the point that I want to finalize a research tree for OutpostHD. Vomov did a lot of initial work that I used as a base for my current work.
To draw things up I've been using Draw.io. You can see the current research tree work here:
https://drive.google.com/file/d/14Z044zgUGCvQ9_cLovHoaFaoCLY8xYze/view?usp=sharingAll of the work that Vomov did and the discussion related to the research tree can be seen on GitHub via
Issue #23.
I opted to go with a more complex tree that requires a lot of research to get to any given point. Some of the items require multiple other items to be completed in other areas of the tree before they become unlocked.
You can also see my thought process on how to implement satellites in this game -- unlike in the original where you started off with satellites that you brought with you from earth, you'll need to research the technology to develop satellites
and launch them. This will have the effect of making the space port useful.
Additionally, power generation is something you're not going to automatically start off with except for the Solar Panel Array, the
new structure that White Claw came up with for us. The Solar Receiver Array and the Fusion Reactor will both need to be unlocked. The Reactor will be a lot easier and cheaper to research and build but at the cost of being expensive to run. The SRA will be extremely expensive to build but once launched and in place you basically won't have to worry about power issues at all so long as the satellite doesn't get knocked out of orbit.
Anyway, I digress. Point being, I wanted a more complex, more interesting research tree and I've started to get to it. That said, I could use a little help looking over it to make sure 1) it makes sense and 2) to get any suggestions for the other four branches that I haven't yet started on:
- Chemistry
- Mathematics
- Social Science
- Medicine
I'm not really sure where to begin with Chemistry and Mathematics so any thoughts on that would be appreciated.
Social Science and Medicine is fairly straight forward though Medicine isn't just to develop the 'cure for the alien plague', something I don't intend to be in OPHD. Instead it will over advances in medical technology, treatments, diagnostics, etc. that will have the effect of lowering mortality rates, increasing fertility rates, etc. These will all be small, incremental changes but reaching the end of the Medicine branch will have far reach long-term results that serve to make humans much more hardy in their new environment.
Social Science of course is about improving morale and developing advances in entertainment, sociology and psychology (obvious overlap in medicine with psychology).
Anyway, I'll draw this post to a close. I'm open for thoughts and ideas on how to round out the research tree.