Been hard at work getting the latest version of OutpostHD finished. Goof has been very helpful in putting together the structures and helped me iron out a major memory bug in NAS2D's handling of Image (a quick fix I made to get savegame's working caused memory usage to spiral out of control).
Population model is coming along. It's not perfect and I see a lot of the downsides to my choice of implementation but it's producing the kind of numbers I would expect to see so it's now mostly a matter of integrating it into the core game code.
Soon!