Okay, so I do not just want to make another topic, I think it makes too much clutter. I am changing the name of this though, even though I cannot change the topic name. The other one was stupid. I have now spent a year in college and maybe now I am actually get the AI to work better. That is the main reason I keep never finishing this. It is time to get rid of my crap code I was writing and do some real coding and programming.
The new version of this will be on Green World and it will still use Multitek2. I almost got the objectives setup back up and I have all the other fun stuff done.
This time, I want some help. Other then the standard kill you enemy, build stuff and collect stuff objectives, can anyone think of good ideas for objectives? Anything really.
Also, when a branch in possible objectives reach you (kill the enemy or go into space) do you want to be given the choice to choose or be randomly selected one. I was thinking if it was random, the game would be a little different each time and you would never know what to expect.
Here is the old link to the download topic if you still want it.