While I occasionally find achivements to be a positive factor of new age games, I don't think they belong in Outpost 2 at all. The fact of the matter is that OP2 is not a product of the new age, and trying to soup it into something it isn't for any other reason than to try and bring new people into the game is pointless. Furthermore, even if the goal of bringing new people into it was accomplished, they would be here for 'cred' and/or other bulls*** recent gaming concepts, not for the things that make Outpost 2 great. Maybe an idea for a future game/sequel (if one ever makes it past good idea then fall asleep cycle). Just my $4.99....
Props for some of the ideas though, Spike. They would make pretty cool mission accomplishment requirements in certian matches. It would be an interesting concept to have a multiplayer match where the conditions for winning were randomized and well diversified like that.