So, everyone knows that having population is good. Extra pop means you can build extra smelters right next to those mines, for super rediculous income.
there is something really satisifying about being able to produce out of 2 vehical factories in a campaigne game... and finish mission 10, on HARD, at around mark 600... after having launched 5 solar sats for the lulz, and as many extra starship pieces as it would allow.
Its really kinda depressing to know that i cant take all those thor tigers i captured into the next mission.
Heres the thing. while stuff doesnt carrier over population does carry over from mission to mission.
so. the last mission of the plymoth campain on HARD begins. there is the enemie's base. here is mine.
...
with my population a bit over 300, it is physicaly IMPOSSIBLE to build a single agrodome before my people begin starving to death, let alone the 2 it would take to get myself close enough to breaking even...
... ya.
ya.
its a good thing i saved back in mission ten right before i finished that last evac transport... cause ima not going to finish it... :evil: