Author Topic: Op2 In Garry's Mod?  (Read 2991 times)

Offline IclaneKiev

  • Newbie
  • *
  • Posts: 20
Op2 In Garry's Mod?
« on: November 22, 2010, 01:13:06 PM »
I just have this question. If you could (beacuse i am a .lua coder) would you like me to create a Gamemode in Garry's Mod. Useing the ideas from OP2 we could expand them and create more active gameplay and members.  :op2:

State your opinion here!
English learning tracker. 80% complete.
Getting a English keyboard 0% complete...

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Op2 In Garry's Mod?
« Reply #1 on: November 22, 2010, 03:35:38 PM »
Sure, why not.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline IclaneKiev

  • Newbie
  • *
  • Posts: 20
Op2 In Garry's Mod?
« Reply #2 on: November 22, 2010, 04:36:34 PM »
Well if you guys got any ideas, they would be nice. I don't want another remake of last years ideas... That notebook still haunts me...
English learning tracker. 80% complete.
Getting a English keyboard 0% complete...

Offline TH300

  • Hero Member
  • *****
  • Posts: 1404
    • http://op3game.net
Op2 In Garry's Mod?
« Reply #3 on: November 23, 2010, 01:44:15 AM »
I am personally not interested, because I'm not going to purchase anything that is based on Steam. If you want to go ahead with this, however, you will find lots of ideas in the Genesis Forum. Also look at this similar project, before you start.

Offline IclaneKiev

  • Newbie
  • *
  • Posts: 20
Op2 In Garry's Mod?
« Reply #4 on: November 23, 2010, 07:04:33 AM »
Well ok, i just got the bad news. Someone tryed a basic RTS on Gmod already... It's not the fact someone has already made one, it's the fact is is extremely laggy. So i guess Gmod RTSing might be out... Ill look into optomiseing and the code, i think they just failed at codeing so it's bad lag. The idea of a MMO RPG thing just popped into my mind... Anyone??  :D

Yes, yes, yes. I know im double posting.

-New Idea!

A spaceship building simulator. I found a old game, Space Station Manager. It's a lua game and it has allowances for modding. Createing Starships anyone? Or some kind of space war, set in the Op2 universe? Oh dear... The notebook is gonna be back... Ill post some uploads of it when im done. tongue.gif You can know why i hate paper.

Edit by BlackBox: Admitting that you're breaking the rules about double posting doesn't excuse it. Posts merged.
« Last Edit: December 01, 2010, 05:36:39 PM by BlackBox »
English learning tracker. 80% complete.
Getting a English keyboard 0% complete...

Offline TH300

  • Hero Member
  • *****
  • Posts: 1404
    • http://op3game.net
Op2 In Garry's Mod?
« Reply #5 on: November 23, 2010, 11:16:56 AM »
I never played Space Station Manager and I'm too lazy to look it up on Wikipedia right now. So, I don't know. The game that you describe could be fun for me if you do it right. No, I can currently not tell you what "right" means.

And still, I'm not going to purchase anything that has copy-protection or drm in it.

Offline IclaneKiev

  • Newbie
  • *
  • Posts: 20
Op2 In Garry's Mod?
« Reply #6 on: December 01, 2010, 08:29:31 AM »
Ok, i got a few base game ideas.


Homeworld: For space combat

CnC Generals: Ground/landbased combat

Garry's mod: What cant be put here

SSM: Building the Constongina (Spell check?)

 :yawn:  Im working a feisable (Spell check?) story line, for homeworld based one.
English learning tracker. 80% complete.
Getting a English keyboard 0% complete...

Offline BlackBox

  • Administrator
  • Hero Member
  • *****
  • Posts: 3093
Op2 In Garry's Mod?
« Reply #7 on: December 03, 2010, 05:49:07 PM »
Deleted offtopic posts re: personal choices whether or not to use software containing DRM. Please stay on topic.