It's odd that I never released this... It's been more or less ready for over a year!
Anyways, here's the setup:
It happened without warning or explanation. One of the Advanced Labs exploded, taking several nearby structures and the colony's top leaders and scientists with it. For several minutes afterwards, frantic messages flooded the comms networks: desperate pleas for help, tearful goodbyes from loved ones, and emergency evacuation notices all poured in from the mother colony. And then, just as suddenly as it had began, the messages stopped.
The danger is not past. One of the last messages received warned of a bio-agent as part of a terraforming experiment gone horribly wrong. It is lethal to humans, and it will continue to spread until the entire planet is consumed. The only option is to escape to the stars.
There is one glimmer of hope, however: several years ago the original starship that brought us to New Terra crashed on the other side of the planet. Analysis indicates there are two sites with salvageable wreckage. Reverse-engineering that technology could be the key to our survival.
But for now there are more pressing concerns. The survivors must relocate their colony, and have very little time to do it. Food storages are low and rapidly diminishing, making long-distance travel impossible. To make matters worse, the survivors have separated, and it is unknown whether the other colonies are still friendly.
Move quickly, Commander. The fate of humanity lies in your hands.
Extinction is not an option.
In summary:
-You have about five minutes to evacuate before the Blight infects your colony. Get out of there as fast as you can.
-You don't have enough food for a long-distance evacuation. Find any suitable spot for your new colony as quickly as possible, and prepare to evacuate again.
-There are two wreckage sites on the map. Use Scouts to find the wreckage, and move a Cargo Truck to the beacon to retrieve it. Unload the Cargo Truck at a Spaceport to receive a free starship technology. But be careful! Wreckage is limited and valuable, and you may find the people you thought were your friends may not have the best of intentions...
-If morale is set to unsteady, you will still get 250 marks of steady morale, after which morale will become unsteady. Plan accordingly!
Known Bugs:
-The "have an Agridome or food in a Cargo Truck or you starve" code doesn't work (actually, it's not even in this). I have no idea how to implement this. Same for the "have at least one structure or enough Evacuation Transports or everyone dies" code.
Possible Bugs:
-I can't remember if sharing of Lava/Microbe Wall techs works...
Download
here.