okey hears a development for you i just found out it only effects player one in multi
and if that doesn't satisfy you you can all way send a scout to your opponents to check out if they are cheating.
Aha, so all I have to do is to make sure I am the host of the game and at the same time I will be the only one cheating ? Well thats a real challenge..
And to avoid being caught all I have to do is to make sure nobody comes close to my base with a scout..
Only difference from the cheating that destroyed the game back in the days is that now, the host is the only one that can cheat. If someone catches him doing it they will have to quit the game rather than cheating themselves and kicking his butt.
Or, how about we twist the scenario around a bit.. Let someone else pull off the actual cheating and let Player 1 get the extra resources ++ Then send a scout to his base, get a screen of the supposed cheater and do some posting here about how they caught player X cheating.. Who's gonna want to play with player X again ? I'd certainly be very suspect about it.
The only obvious way around this is to let all players in a game have a scout in player 1's base to make sure nothing goes on. That will certainly take a bit of extra work to accomplish just so we can make sure we are playing in a cheat free game..
No, seriously ECC, your right of course. Those concerns above is just silly thoughts/worries. After all it's just 1 player that can cheat and all I have to do is to get a scout into said players base and place it next to his CC. No trouble at all.
(End of sarcastic paragraph)
NOW SERIOUSLY, GET THIS TOPIC AND FILE DELETED FROM THE BOARDS!