Hey everyone!
While I'm not quite ready to begin work on Coding 202, I have been thinking of some good topics for us to work on. Here's a preliminary list. Please tell me what you think and feel free to make some changes. If you think of a really good topic you'd like to explore, post it here! Suggestions about which of these topics would make a good starting point would be appreciated as well.
Outpost 2 Coding 202 Topics List (in no particular order):
-Variation, Adaptation, and Learning in AI
-Interaction and cooperation between multiple AIs and between AI and human players
-Campaign development
-Multiplayer campaigns
-Random map generation
-Basic Modding (file replacement)
-Advanced Modding (editing OP2's behavior with mod DLLs)
-General-purpose AI
I actually don't know much about most of these topics, so with luck maybe Hooman/BlackBox/etc. can give us some of the basic info we'll need to get started when the time comes.